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Beta 1.21-1.7.5.2444.9

Updated at 2024-11-08 22:36.
Changelog
Release 1.21-1.7.5.2444.9

  • Now, the Spectator Gui will have a LE-style
  • Fixed save directories being modified without being closed its lock
  • Fixed Key Binds and Setting interfaces Reset to Defaults button not updating the key mappings
  • Fixed map scaling not having proper center position
    Release 1.21-1.7.5.2444.8
  • Added Starter Map gamerule
  • Added Starter Bundle gamerule
  • Added Default Map Size gamerule
  • Added Default Map Size gamerule
  • Added Legacy Map Grid gamerule
  • Fixed tooltip images having an offset
    Release 1.21-1.7.5.2444.7
  • Added Legacy Tooltip Scaling in User Interface section
  • Enhanced Legacy Tooltip Scaling, now it'll be more similar to LE
  • Now, the top texts in the Leaderboards Interface will be better positioned
    ## Beta 1.21-1.7.5.2444.6
    Click here for complete changelog

Beta 1.21-1.7.5.2444.9

Updated at 2024-11-08 22:35.
Changelog
Release 1.21-1.7.5.2444.9

  • Now, the Spectator Gui will have a LE-style
  • Fixed save directories being modified without being closed its lock
  • Fixed Key Binds and Setting interfaces Reset to Defaults button not updating the key mappings
  • Fixed map scaling not having proper center position
    Release 1.21-1.7.5.2444.8
  • Added Starter Map gamerule
  • Added Starter Bundle gamerule
  • Added Default Map Size gamerule
  • Added Default Map Size gamerule
  • Added Legacy Map Grid gamerule
  • Fixed tooltip images having an offset
    Release 1.21-1.7.5.2444.7
  • Added Legacy Tooltip Scaling in User Interface section
  • Enhanced Legacy Tooltip Scaling, now it'll be more similar to LE
  • Now, the top texts in the Leaderboards Interface will be better positioned
    ## Beta 1.21-1.7.5.2444.6
    Click here for complete changelog

Beta 1.21-1.7.5.2444.8

Updated at 2024-11-05 21:35.
Changelog
Release 1.21-1.7.5.2444.8

  • Added Starter Map gamerule
  • Added Starter Bundle gamerule
  • Added Default Map Size gamerule
  • Added Default Map Size gamerule
  • Added Legacy Map Grid gamerule
  • Fixed tooltip images having an offset
    Release 1.21-1.7.5.2444.7
  • Added Legacy Tooltip Scaling in User Interface section
  • Enhanced Legacy Tooltip Scaling, now it'll be more similar to LE
  • Now, the top texts in the Leaderboards Interface will be better positioned
    ## Beta 1.21-1.7.5.2444.6
    Release 1.21-1.7.5.2444.5
  • Added Selected Item Tooltip Spacing in User Interface section
  • Now, the default selected item tooltip spacing will be more similar to LE
  • Fixed empty ingredients breaking the crafting
  • Fixed player movement mixin conflict with Vivecraft
    Click here for complete changelog

Beta 1.21-1.7.5.2444.8

Updated at 2024-11-05 21:34.
Changelog
Release 1.21-1.7.5.2444.8

  • Added Starter Map gamerule
  • Added Starter Bundle gamerule
  • Added Default Map Size gamerule
  • Added Default Map Size gamerule
  • Added Legacy Map Grid gamerule
  • Fixed tooltip images having an offset
    Release 1.21-1.7.5.2444.7
  • Added Legacy Tooltip Scaling in User Interface section
  • Enhanced Legacy Tooltip Scaling, now it'll be more similar to LE
  • Now, the top texts in the Leaderboards Interface will be better positioned
    ## Beta 1.21-1.7.5.2444.6
    Release 1.21-1.7.5.2444.5
  • Added Selected Item Tooltip Spacing in User Interface section
  • Now, the default selected item tooltip spacing will be more similar to LE
  • Fixed empty ingredients breaking the crafting
  • Fixed player movement mixin conflict with Vivecraft
    Click here for complete changelog

Beta 1.21-1.7.5.2444.7

Updated at 2024-11-05 06:19.
Changelog
Release 1.21-1.7.5.2444.7

  • Added Legacy Tooltip Scaling in User Interface section
  • Enhanced Legacy Tooltip Scaling, now it'll be more similar to LE
  • Now, the top texts in the Leaderboards Interface will be better positioned
    ## Beta 1.21-1.7.5.2444.6
    Release 1.21-1.7.5.2444.5
  • Added Selected Item Tooltip Spacing in User Interface section
  • Now, the default selected item tooltip spacing will be more similar to LE
  • Fixed empty ingredients breaking the crafting
  • Fixed player movement mixin conflict with Vivecraft
    Release 1.21-1.7.5.2444.4
  • Added Enhanced Item Model option in Graphics section
  • Now, the Drowned attack animation will be more similar to LE
  • Now, the Minecart won't have a greater natural slowdown underwater
  • Now, the Loyalty Effect colors will be more similar to LE
  • Fixed Vivecraft gui render mixin conflict
  • Fixed client mixin being applied on server side, causing a server crash
  • Fixed Crafting Interface not using the items from inventory to assemble the result, causing wrong results
    Click here for complete changelog

Beta 1.21-1.7.5.2444.7

Updated at 2024-11-05 06:18.
Changelog
Release 1.21-1.7.5.2444.7

  • Added Legacy Tooltip Scaling in User Interface section
  • Enhanced Legacy Tooltip Scaling, now it'll be more similar to LE
  • Now, the top texts in the Leaderboards Interface will be better positioned
    ## Beta 1.21-1.7.5.2444.6
    Release 1.21-1.7.5.2444.5
  • Added Selected Item Tooltip Spacing in User Interface section
  • Now, the default selected item tooltip spacing will be more similar to LE
  • Fixed empty ingredients breaking the crafting
  • Fixed player movement mixin conflict with Vivecraft
    Release 1.21-1.7.5.2444.4
  • Added Enhanced Item Model option in Graphics section
  • Now, the Drowned attack animation will be more similar to LE
  • Now, the Minecart won't have a greater natural slowdown underwater
  • Now, the Loyalty Effect colors will be more similar to LE
  • Fixed Vivecraft gui render mixin conflict
  • Fixed client mixin being applied on server side, causing a server crash
  • Fixed Crafting Interface not using the items from inventory to assemble the result, causing wrong results
    Click here for complete changelog

Beta 1.21-1.7.5.2444.6

Updated at 2024-11-05 03:07.
Changelog

Beta 1.21-1.7.5.2444.6

Click here for complete changelog

Beta 1.21-1.7.5.2444.6

Updated at 2024-11-05 03:04.
Changelog

Beta 1.21-1.7.5.2444.6Release 1.21-1.7.5.2444.5 -Added Selected Item Tooltip Spacing in User Interface section -Now, the default selected item tooltip spacing will be more similar to LE -Fixed empty ingredients breaking the crafting -Fixed player movement mixin conflict with VivecraftRelease 1.21-1.7.5.2444.4 -Added Enhanced Item Model option in Graphics section -Now, the Drowned attack animation will be more similar to LE -Now, the Minecart won't have a greater natural slowdown underwater -Now, the Loyalty Effect colors will be more similar to LE -Fixed Vivecraft gui render mixin conflict -Fixed client mixin being applied on server side, causing a server crash -Fixed Crafting Interface not using the items from inventory to assemble the result, causing wrong resultsRelease 1.21-1.7.5.2444.3 -Fixed SDL3 Natives Downloader not opening on Title screen -Fixed wrong SDL3 Linux and Windows native paths -Fixed Minecart sounds option not working correctlyRelease 1.21-1.7.5.2444.2 -Added Vehicle Camera Rotation slider in Graphics section, with NONE,All Entities, Only Non-Living Entities and Only Living Entities options -Now, Minecart player movement will be more similar to LE, and versions prior 1.14 -Now, the Loyalty Effect will be more similar to LE -Updated SDL3 (isXander's libsdl4j) to 3.preview-3.1.3-46, its native will need to be re-downloaded -Fixed Minecart gravity and other tick-related functions being applied twiceRelease 1.21-1.7.5.2444.1 -Now the glow layer looks better in daylight -Fixed all Minecart related problemsRelease 1.21-1.7.5.2444.0 -Added Show Advanced Options in almost all the options screen, and reorganized the options in a similar way to LE -Added Display Legacy Drowned Animation option in Graphics section -Added Display Inverted Crosshair option in User Interface section -Added Display Trading Indicator option in Graphics section -Added Display Held Item Lighting option in Graphics section -Added Display Loyalty Effect option in Graphics section -Added Selected Item Tooltip Lines slider in User Interface section -Added Selected Item Tooltip Ellipsis option in User Interface section -Added Player Identifiers, which are a data-driven way to change the color, options map sprite, map decoration sprite for each player index (based on player join order, defined as in Legacy Edition) -Added the remaining 8 player colors from new-gen LE -Added a way to add glow overlays to entities by adding the _glow suffix to the desired texture for the glow overlay -Added Shooting Ghast and Drowned glow overlays similar to LE -Added Common Colors: experience_text, insufficient_experience_text, anvil_error_text, enchanting_text and highlighted_enchantment_text -Added missing Immediate Respawn from non-op gamerules -Added displayPack optional string in Resource Assorts, to define which pack will be used for the background and icon, if sprites are not defined -Added isLocked option in World Templates, to block changing the selected resource assort and seed view (enabled by default) -Added Move Ingredient and Move Fuel tooltips to the Furnace Interface -Added Lock Control Type Changes to Advanced Game Options section -Now, World Templates will only support an array to define its elements, the old syntax will be kept for a limited time so as not to break resource packs, check here for more information ||not updated yet|| -Now, the priority order of the bed error message You can only sleep at night or during thunderstorms has been swapped with You may not rest now; there are monsters nearby -Now, the splash position will adjust when using a custom Minecraft LE style logo -Now, witches will render their hat like in LE -Now, stars are smaller like in LE -Now, Allium Rooms will generate in Woodland Mansions like in LE -Now, baby villagers will follow Iron Golems carrying flowers -Now, the RenderableVList scroll position and the amount of elements on the screen will be more similar to LE -Now, the Numpad Enter key will be used for showing the keyboard when using kb/m, to avoid conflicts and make the gameplay more similar to vanilla -Now, the Auto Control Type will detect any input from kb/m and controllers -Separated Toggle Sneak, Toggle Sprint and Sensitivity between Controller and Key Binds sections -Re-Worked Legacy4J Options system, now it'll be easier to add options -Renamed option Control Icons to Control Type, and moved to Advanced Game Options section -Re-Worked Legacy Tooltip Scaling, now it'll be more accurate to LE -Now, Minecarts have a doubled acceleration, like in LE -Now, Furnace Minecarts have a doubled speed, like in LE -Now, Minecarts won't have normal speed in some rail shapes, like in LE -Now, the view frustum will be bigger, to avoid render issues when falling down, thanks to ABU008 for noticing this and providing the code -Now, the Water Translucency from Biome Overrides is compatible with Sodium -Now, the Legacy Waters won't be disabled when Sodium is present -Now, the movements of carried items and tooltips will be smoother -Fixed Resource Assorts not being applied when joining a world directly -Fixed Smooth Movementnot working correctly -Now, Minecarts won't slow down when in water -Now, options sections won't be hardcoded anymore, mods will be able to change them without workarounding -Now, Sodium will have its own option section when present (with the Shaders button, if Iris is present too) -Now, Sodium options will be reset when pressing Reset Defaults button -Now, when moving the cursor with a controller, it'll always be virtually -Removed Virtual Cursor option -Improved Creative world-relative movement, now it'll work properly with controller sticks -Fixed Edit Book screen allowing long titles, which could cause server crashes -Fixed Can Fly player option overriding any other abilities changes, causing conflictsRelease 1.21-1.7.4 - Added a builtin account chooser, based on AuthMe, present in the Main screen like in LE - Added Immediate Respawn gamerule in Host Options - Now, the crossbow charge animation will be similar to LE - Now, the creative block placing is more precise - Now, only players won't be able to attack owned entities - Now, setting the tntLimit gamerule to 0 will remove the limit - Now, the swimming animation will appear in first person - Now, bonemeal won't work in wither roses - Now, the world cache save will be async, not affecting the server performance anymore - Now, the autosaving countdown will be removed when disabling autosave - Now, the mojangles 11 font will be used in more places - Tweaked third person eating animation to be more similar to LE - Now, default resource assorts will always be present, even if deleted, to avoid crashes - Now, default resource packs will be different between mod loaders, to fix issues such as NeoForge Mod Resources being below Minecraft resources - Now, you can do Direct Connection in the Join tab in the Play Game screen - Now, it's possible to open the Chat screen in the Host Options screen - Now, it's possible to change the order of the layers in the Flat World screen - Now, loading world templates will be done through the world cache directory, to prevent them from being saved unintentionally - Now, the demo mode will be more similar to LE - Now, the selection sprites in the Play Game and Pack selection screens will be smaller and vertically centered - Now, it's possible to close the Host Options screen by pressing its binding again - Now, it's possible to close the Pause screen by pressing start button - Now, the player username will be visible in the background, like in LE - Fixed newer NeoForge versions support - Fixed resource assort order not being loaded correctly - Fixed unnecessary resource pack reloads, especially in NeoForge - Fixed resource pack order changes not being saved - Fixed Autosave countdown not reaching 0Release 1.21-1.7.3 -Added Resource Assorts system, which is basically groups of resource packs that have a customizable title, description, icon and background, which can be easily removed or removed using their selector (which replaces the Resource Packs selector) -Added sounds with random pitch, like in LE -Added some common colors: intro, title_text and stage_text -Added cyclic navigation to confirmation screens -Added LE-style textures to the High Contrast builtin resource pack -Added an activation animation when obtaining Hero of the Village or Voluntary Exile advancements, like in LE -Added Movable Block Entities, along with the legacy:pushable block tag, which determines what can be pushed -Added System Language option in Languages screen -Added Squid motion bubbles, like in LE -Added triggers menu navigation (done with Page Up and Page Down keys with kb/m) -Added force boolean argument (false by default) after the target argument in legacyTip command, to forcibly set the displayed tip, instead of "accumulating" -Added Search Creative Tab option in User Interface section -Added Show Armor Stand Arms Game Rule -Added TNT Explodes Game Rule -Added TNT Limit Game Rule, with 20 being its default value -Added Player vs Player Game Rule, replacing the property value in servers -Added a world cache system, replacing any changes to the world saving -Added an alphabetical sorting in Mods screen -Added the possibility to open the Pack Selection screen directory with the O key or the up button -Added the possibility to some game rules be changed even with host privileges disabled -Added Mojangles 11 font, being used in boss bars and icon holder tooltips in resolutions <=720p -Added top messages, with small and medium sizes, currently only used for the Autosave countdown -Re-Added Autosave When Paused option in Game Options section -Tweaked inventory_gray_text and chat_backgroundcommon colors to better match LE -Tweaked the tick box text position to better match LE -Tweaked the gamma to be more similar to LE -Enhanced Arrow Navigation, now all interfaces have cyclical navigation, which is according to the -Now the selected item tooltip height will depend on the amount of lines of hearts, like in the LE -Now the explosion will have smoke particles and is therefore more similar to LE -Now, huge explosion particles are darker and therefore more similar to LE -Now, smoke, gust and huge explosion particles have a smoother frame change -Now, it's possible to swim without being underwater -Now, the highlighted widgets will have textures more similar to the LE by default -Now, the slot highlight will be a texture, like in LE -Now, the menu background will be a texture, like in LE -Now, the crafting interface info and item tooltip will have a scroll function -Now, the mod settings will be saved in .minecraft/config/legacy_options.txt (don't worry you won't lose your settings when updating to this version) -Now, the Edit Box cursors will better match LE -Optimized Animal InLove client sync -Now, the Animated Character is more accurate with LE, whether in position, size and rotation -Now, the Animated Character will appear when exiting containers while using armors, like in LE -Now, the Vertical View Bobbing won't be applied when flying, like in LElast selected button -Now, hints won't move the interface if they are disabled -Now, the Not Enough Ingredients hint won't be displayed if hints are disabled -Now, looked block and entity hints won't "accumulate" anymore -Now, the Creative Interface panel will use a separated sprite -Now, maps won't show blocks outside the world border -Now, the saved hotbars tab will be shown when the Display Vanilla Tabs option is enabled -Now, armor stands will show arms when placed if Show Armor Stand Arms is enabled -Now, it's possible to change the pose of armor stands by interacting with them or using a redstone signal, just like in LE -Now, the hand sway is 50% slower to be similar to LE -Now, bone meal can be used in flowers, like in LE -Now, maps will snap in a LE-like grid -Now, the chat will have a safe zone like in LE, which will change its size according to the Interface Distance -Now, the chat edit box will have a safe zone -Now, the selected item name will appear every time an item is different from the last selected -Now, the selected item name will remains based on the amount of tooltip lines -Now, the healthbar is more similar to LE -Removed Force Yellow Text option -Fixed Invalid player data when joining a save with other gamemode selected -Fixed Autosave value being loaded incorrectly -Fixed Elytra crouch pose changing the first person hand -Fixed Elytra crouch pose having the default crouch pose -Fixed unloaded entities not saving when the autosave is disabled -Fixed manual save happening when exiting and save the game, which could cause chunk corruption in rare and specific situations -Fixed Enchanted Golden Apple and String recipes -Fixed animal leash not being visible -Fixed Equip control tooltip appearing for body armors even when there is no equippable mob -Fixed tags and recipes not being added, due to path changes -Fixed keyboard opening on Edit Book screen when pressing Space key -Fixed keyboard layouts not working properly -Fixed broken creative items search -Fixed incorrect ingredients being consumed when doing auto-crafting -Fixed some player options not requiring permissions on the server side to be changed -Fixed tutorial world conversion problems -Fixed autosave interval not working correctlyRelease 1.21-1.7.2 -Horse screen background not being rendered

Click here for complete changelog

Beta 1.21-1.7.5.2444.6

Updated at 2024-11-05 03:01.
Changelog ## Beta 1.21-1.7.5.2444.6 Click here for complete changelog

Beta 1.21-1.7.5.2444.5

Updated at 2024-11-04 21:39.
Changelog
Release 1.21-1.7.5.2444.5

  • Added Selected Item Tooltip Spacing in User Interface section
  • Now, the default selected item tooltip spacing will be more similar to LE
  • Fixed empty ingredients breaking the crafting
  • Fixed player movement mixin conflict with Vivecraft
    Release 1.21-1.7.5.2444.4
  • Added Enhanced Item Model option in Graphics section
  • Now, the Drowned attack animation will be more similar to LE
  • Now, the Minecart won't have a greater natural slowdown underwater
  • Now, the Loyalty Effect colors will be more similar to LE
  • Fixed Vivecraft gui render mixin conflict
  • Fixed client mixin being applied on server side, causing a server crash
  • Fixed Crafting Interface not using the items from inventory to assemble the result, causing wrong results
    Release 1.21-1.7.5.2444.3
  • Fixed SDL3 Natives Downloader not opening on Title screen
  • Fixed wrong SDL3 Linux and Windows native paths
  • Fixed Minecart sounds option not working correctly
    Release 1.21-1.7.5.2444.2
  • Added Vehicle Camera Rotation slider in Graphics section, with NONE,All Entities, Only Non-Living Entities and Only Living Entities options
  • Now, Minecart player movement will be more similar to LE, and versions prior 1.14
  • Now, the Loyalty Effect will be more similar to LE
  • Updated SDL3 (isXander's libsdl4j) to 3.preview-3.1.3-46, its native will need to be re-downloaded
  • Fixed Minecart gravity and other tick-related functions being applied twice
    Click here for complete changelog

Beta 1.21-1.7.5.2444.5

Updated at 2024-11-04 21:38.
Changelog
Release 1.21-1.7.5.2444.5

  • Added Selected Item Tooltip Spacing in User Interface section
  • Now, the default selected item tooltip spacing will be more similar to LE
  • Fixed empty ingredients breaking the crafting
  • Fixed player movement mixin conflict with Vivecraft
    Release 1.21-1.7.5.2444.4
  • Added Enhanced Item Model option in Graphics section
  • Now, the Drowned attack animation will be more similar to LE
  • Now, the Minecart won't have a greater natural slowdown underwater
  • Now, the Loyalty Effect colors will be more similar to LE
  • Fixed Vivecraft gui render mixin conflict
  • Fixed client mixin being applied on server side, causing a server crash
  • Fixed Crafting Interface not using the items from inventory to assemble the result, causing wrong results
    Release 1.21-1.7.5.2444.3
  • Fixed SDL3 Natives Downloader not opening on Title screen
  • Fixed wrong SDL3 Linux and Windows native paths
  • Fixed Minecart sounds option not working correctly
    Release 1.21-1.7.5.2444.2
  • Added Vehicle Camera Rotation slider in Graphics section, with NONE,All Entities, Only Non-Living Entities and Only Living Entities options
  • Now, Minecart player movement will be more similar to LE, and versions prior 1.14
  • Now, the Loyalty Effect will be more similar to LE
  • Updated SDL3 (isXander's libsdl4j) to 3.preview-3.1.3-46, its native will need to be re-downloaded
  • Fixed Minecart gravity and other tick-related functions being applied twice
    Click here for complete changelog

Beta 1.21-1.7.5.2444.4

Updated at 2024-11-03 21:03.
Changelog
Release 1.21-1.7.5.2444.4

  • Added Enhanced Item Model option in Graphics section
  • Now, the Drowned attack animation will be more similar to LE
  • Now, the Minecart won't have a greater natural slowdown underwater
  • Now, the Loyalty Effect colors will be more similar to LE
  • Fixed Vivecraft gui render mixin conflict
  • Fixed client mixin being applied on server side, causing a server crash
  • Fixed Crafting Interface not using the items from inventory to assemble the result, causing wrong results
    Release 1.21-1.7.5.2444.3
  • Fixed SDL3 Natives Downloader not opening on Title screen
  • Fixed wrong SDL3 Linux and Windows native paths
  • Fixed Minecart sounds option not working correctly
    Release 1.21-1.7.5.2444.2
  • Added Vehicle Camera Rotation slider in Graphics section, with NONE,All Entities, Only Non-Living Entities and Only Living Entities options
  • Now, Minecart player movement will be more similar to LE, and versions prior 1.14
  • Now, the Loyalty Effect will be more similar to LE
  • Updated SDL3 (isXander's libsdl4j) to 3.preview-3.1.3-46, its native will need to be re-downloaded
  • Fixed Minecart gravity and other tick-related functions being applied twice
    Release 1.21-1.7.5.2444.1
  • Now the glow layer looks better in daylight
  • Fixed all Minecart related problems
    Click here for complete changelog

Beta 1.21-1.7.5.2444.4

Updated at 2024-11-03 21:02.
Changelog
Release 1.21-1.7.5.2444.4

  • Added Enhanced Item Model option in Graphics section
  • Now, the Drowned attack animation will be more similar to LE
  • Now, the Minecart won't have a greater natural slowdown underwater
  • Now, the Loyalty Effect colors will be more similar to LE
  • Fixed Vivecraft gui render mixin conflict
  • Fixed client mixin being applied on server side, causing a server crash
  • Fixed Crafting Interface not using the items from inventory to assemble the result, causing wrong results
    Release 1.21-1.7.5.2444.3
  • Fixed SDL3 Natives Downloader not opening on Title screen
  • Fixed wrong SDL3 Linux and Windows native paths
  • Fixed Minecart sounds option not working correctly
    Release 1.21-1.7.5.2444.2
  • Added Vehicle Camera Rotation slider in Graphics section, with NONE,All Entities, Only Non-Living Entities and Only Living Entities options
  • Now, Minecart player movement will be more similar to LE, and versions prior 1.14
  • Now, the Loyalty Effect will be more similar to LE
  • Updated SDL3 (isXander's libsdl4j) to 3.preview-3.1.3-46, its native will need to be re-downloaded
  • Fixed Minecart gravity and other tick-related functions being applied twice
    Release 1.21-1.7.5.2444.1
  • Now the glow layer looks better in daylight
  • Fixed all Minecart related problems
    Click here for complete changelog

Beta 1.21-1.7.5.2444.3

Updated at 2024-11-02 07:17.
Changelog
Release 1.21-1.7.5.2444.3

  • Fixed SDL3 Natives Downloader not opening on Title screen
  • Fixed wrong SDL3 Linux and Windows native paths
  • Fixed Minecart sounds option not working correctly
    Release 1.21-1.7.5.2444.2
  • Added Vehicle Camera Rotation slider in Graphics section, with NONE,All Entities, Only Non-Living Entities and Only Living Entities options
  • Now, Minecart player movement will be more similar to LE, and versions prior 1.14
  • Now, the Loyalty Effect will be more similar to LE
  • Updated SDL3 (isXander's libsdl4j) to 3.preview-3.1.3-46, its native will need to be re-downloaded
  • Fixed Minecart gravity and other tick-related functions being applied twice
    Release 1.21-1.7.5.2444.1
  • Now the glow layer looks better in daylight
  • Fixed all Minecart related problems
    Release 1.21-1.7.5.2444.0
  • Added Show Advanced Options in almost all the options screen, and reorganized the options in a similar way to LE
  • Added Display Legacy Drowned Animation option in Graphics section
  • Added Display Inverted Crosshair option in User Interface section
  • Added Display Trading Indicator option in Graphics section
  • Added Display Held Item Lighting option in Graphics section
  • Added Display Loyalty Effect option in Graphics section
  • Added Selected Item Tooltip Lines slider in User Interface section
  • Added Selected Item Tooltip Ellipsis option in User Interface section
  • Added Player Identifiers, which are a data-driven way to change the color, options map sprite, map decoration sprite for each player index (based on player join order, defined as in Legacy Edition)
  • Added the remaining 8 player colors from new-gen LE
  • Added a way to add glow overlays to entities by adding the _glow suffix to the desired texture for the glow overlay
  • Added Shooting Ghast and Drowned glow overlays similar to LE
  • Added Common Colors: experience_text, insufficient_experience_text, anvil_error_text, enchanting_text and highlighted_enchantment_text
  • Added missing Immediate Respawn from non-op gamerules
  • Added displayPack optional string in Resource Assorts, to define which pack will be used for the background and icon, if sprites are not defined
  • Added isLocked option in World Templates, to block changing the selected resource assort and seed view (enabled by default)
  • Added Move Ingredient and Move Fuel tooltips to the Furnace Interface
  • Added Lock Control Type Changes to Advanced Game Options section
  • Now, World Templates will only support an array to define its elements, the old syntax will be kept for a limited time so as not to break resource packs, check here for more information ||not updated yet||
  • Now, the priority order of the bed error message You can only sleep at night or during thunderstorms has been swapped with You may not rest now; there are monsters nearby
  • Now, the splash position will adjust when using a custom Minecraft LE style logo
  • Now, witches will render their hat like in LE
  • Now, stars are smaller like in LE
  • Now, Allium Rooms will generate in Woodland Mansions like in LE
  • Now, baby villagers will follow Iron Golems carrying flowers
  • Now, the RenderableVList scroll position and the amount of elements on the screen will be more similar to LE
  • Now, the Numpad Enter key will be used for showing the keyboard when using kb/m, to avoid conflicts and make the gameplay more similar to vanilla
  • Now, the Auto Control Type will detect any input from kb/m and controllers
  • Separated Toggle Sneak, Toggle Sprint and Sensitivity between Controller and Key Binds sections
  • Re-Worked Legacy4J Options system, now it'll be easier to add options
  • Renamed option Control Icons to Control Type, and moved to Advanced Game Options section
  • Re-Worked Legacy Tooltip Scaling, now it'll be more accurate to LE
  • Now, Minecarts have a doubled acceleration, like in LE
  • Now, Furnace Minecarts have a doubled speed, like in LE
  • Now, Minecarts won't have normal speed in some rail shapes, like in LE
  • Now, the view frustum will be bigger, to avoid render issues when falling down, thanks to ABU008 for noticing this and providing the code
  • Now, the Water Translucency from Biome Overrides is compatible with Sodium
  • Now, the Legacy Waters won't be disabled when Sodium is present
  • Now, the movements of carried items and tooltips will be smoother
  • Fixed Resource Assorts not being applied when joining a world directly
  • Fixed Smooth Movementnot working correctly
  • Now, Minecarts won't slow down when in water
  • Now, options sections won't be hardcoded anymore, mods will be able to change them without workarounding
  • Now, Sodium will have its own option section when present (with the Shaders button, if Iris is present too)
  • Now, Sodium options will be reset when pressing Reset Defaults button
  • Now, when moving the cursor with a controller, it'll always be virtually
  • Removed Virtual Cursor option
  • Improved Creative world-relative movement, now it'll work properly with controller sticks
  • Fixed Edit Book screen allowing long titles, which could cause server crashes
  • Fixed Can Fly player option overriding any other abilities changes, causing conflicts
    Click here for complete changelog

External resources


Project members

Kyubion Studios

Kyubion Studios

Organization

Wilyicaro

Owner & Main Developer


Technical information

License
MIT
Client side
required
Server side
required
Project ID