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Kilt

Kilt

Mod

Allows the loading of (Neo)Forge mods in the Fabric ecosystem. Very experimental.

Client or server CursedLibraryUtility

141.6k downloads
628 followers

Kilt v20.1.15 (MC 1.20.1)

Changelog

Changes

  • Mainlined Kilt-ForgeConfigAPIPort-Fix into Kilt
  • Render Forge-style modifiers (thanks @Acuadragon100!) (#731)
  • Delay initial setScreen call (thanks @Acuadragon100!) (#747)
  • Change all mixin priorities to 950/1050 (thanks @Cartrigger) (#760)
  • Add Kilt dependency overrides (thanks @Acuadragon100!) (#765)
  • Properly fire finalizeSpawn (thanks @Acuadragon100!) (#789)

Fixes

  • Fix screen opening event not setting the screen field (thanks @Acuadragon100!) (#728)
  • Fix some mixins remapping when they shouldn't (thanks @Acuadragon100!) (#748)
  • Fix environments on both sides not actually using both (thanks @Acuadragon100!) (#766)
  • Fix seeds not placeable on rich soil with Farmer's Delight Refabricated (thanks @Acuadragon100!) (#774)
  • Fix chorus flowers not growing (thanks @Acuadragon100!) (#782)

Forge Mod Fixes

  • Fix Genesis (thanks @Acuadragon100!) (#749)
  • Fix Dynamic Trees not working correctly (thanks @Acuadragon100!) (#783)
  • Fix fluid issues with TerraFirmaCraft (thanks @Acuadragon100!) (#788)

Full Changelog: https://github.com/KiltMC/Kilt/compare/v20.1.14...v20.1.15

Files

Kilt-20.1.15.jar(24.46 MiB) Primary Download

External resources


Project members

BluSpring

Owner

alphamode

Member


Technical information

Client side
optional
Server side
optional
Project ID