Changelog
Instrumentus Version 1.21.x-2.8.0
- Changed the
Util
Config category toExperimental
, as I never use it for anything other than testing - Config options will now affect the Creative Tab Population
- The Breeze Boots double jump is now controlled via a packet, fixing unintended behaviors including taking damage post jump, and the item not taking durability damage.
- WindJump now properly discards the WindCharge entity after it is exploded.
- Added Breeze Boots recipe
- Sometimes helping people helps yourself! Shoutout to pixX on discord for making me realize that my implementation of
DeferredRegister.createDataComponents
was deprecated. Fixed this! - Moved
ToolRenderEvents
- Updated Neo, MDG, and JEI to latest (as of 10/18/2024)
- Added a new Content Category (and config) "Trial Tools", tools that are inspired by the Trial Chambers, and crafted using the materials from the Chambers.
- Moved the
DataGenerators
into their own package. - Finalized the Breeze Boots, and added them to the Trial Tools category.
- Added the Wind Blower, a block that can be used to prevent Phantoms from spawning, fueled by Breeze Rods.
- Added more Soulcopper Block variants to better match the vanilla ones.
Files
instrumentus-1.21.x-2.8.0.jar(511.99 KiB) Primary Download
External resources
Project members
BeanBot
Member
Technical information
License
MIT
Client side
required
Server side
required
Project ID