Changelog
0.0.7
- Fixed interact not interacting on Forge
- Fixed issues with mipmapping
0.0.6
- Added multi-selection
- Fixed poses not being rotatable and the front is marked
- Added ctrl-A (select all) and ctrl-D (duplicate) shortcut
- Fixed sounds playing twice
- Fix cache degradation
0.0.5
- Fixed crashes and bugs
- Fixed tiled rotated sprites
- Users can now upload modified furniture
- Missing sprites are no longer rendered (instead of ugly missing textures)
- Fixed used resources and mods not tracked in the tooltip
0.0.4
- Fixes and improvements
- Interact sounds and particles are now shared in multiplayer
0.0.3
- Added autosave
- Added emission to materials and sprites
- Improved transparent rendering
- Improved ambient occlusion on transparent elements
- Transparent elements no longer cull other elements
- Fixed Artisans table is not dropping itself
- Added some anti-z-fighting (Does not replace proper modeling!)
- Sprites now support tile mode (mostly interesting for liquids and co)
- Fixed Sodium incompatibility pausing animations
0.0.2
- Fixed a crash
0.0.1
Initial release
Bugs
- On flat elements (sprites mostly) the direction is picked oddly
TODO
- Blockbench/JSON block and item model import
- Datapack support
- Only play the closest sound + particles and those stacked?
Files
immersive_furniture-forge-0.0.7+1.20.1.jar(739.15 KiB) Primary Download
External resources
Project members
Luke100000
Member
Technical information
License
GPL-3.0-only
Client side
required
Server side
required
Project ID