Changelog
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog.
[v8.0.4-1.20.1] - 2024-01-24
Changed
- Necromancer now drops zombie and skeletons heads as a rare drop
Fixed
- Fix crash on Skull Bolt impact
- Fix firecaller setting themselves on fire and not fleeing from iron golems
- Fix basher stun not updating
- Fix alchemists poising themselves
[v8.0.3-1.20.1] - 2023-11-05
Changed
- Protection enchantments can now be upgraded in the imbuing table
Fixed
- Fixed labyrinth hallways occasionally being flooded
[v8.0.2-1.20.1] - 2023-08-18
Added
- Added a config option for disabling the yellow invoker boss bar
Fixed
- Fixed occasional crash when alchemists are spawned in a structure during world generation
- Fixed villagers not fleeing from new illager enemies
- Fixed endurance trim doubling the rate at which food is drained instead of cutting it in half
[v8.0.1-1.20.1] - 2023-08-11
Changed
- Added illagers to the
numismatic-overhaul:the_bourgeoisie
entity type tag
Fixed
- Fixed necromancer summoning particles not rendering
[v8.0.0-1.20.1] - 2023-07-20
- Initial release
Dependencies
Files
IllagerInvasion-v8.0.4-1.20.1-Forge.jar(2.23 MiB) Primary Download
External resources
Project members
Fuzs
Owner
Safro
Former Developer
ZekeSmith
Former Developer
LunaPixelStudios
Studio
Technical information
License
MIT
Client side
required
Server side
required
Project ID