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Hide Body Parts 1.0.0-1.20.1

Changelog

Release

Now all basic features which were planned for this mod are finished! 🎉

This release makes use of the Cardinal Components API which improves data handling and network syncing in almost all aspects and potentially opens up mod compatibility if another mod decides to make use of the BodyPart component system.

Oh and those pesky Second Layers of Player Skins? They are fixed too!

Details

  • joining and leaving servers respects hidden parts of players
  • hidden body parts stay synced, even if the modification happened for other player entities, which were not in tracking range
  • Second Skin Layer settings are correctly saved and won't be overwritten by toggling the visibility of Body Parts
  • Second Skin Layers of other players won't be tied to client's own layer settings
  • general improvements with CCA's Component system targeting data storage, data handling and network handling

Files

hide-body-parts-1.0.0-1.20.1.jar(31.09 KiB) Primary Download
hide-body-parts-1.0.0-1.20.1-javadoc.jar(174.34 KiB) Download
hide-body-parts-1.0.0-1.20.1-sources.jar(21.16 KiB) Download
hide-body-parts-1.0.0-1.20.1-sources.jar(21.16 KiB) Download
hide-body-parts-1.0.0-1.20.1-sources.jar(21.16 KiB) Download

External resources


Project members

ShiroJR

Owner

0xjoemama

Member


Technical information

License
MIT
Client side
required
Server side
required
Project ID