Changelog
Features
- Added OpStorageContains, which returns true if the given Mote Nexus contains a mote of the given type, and false otherwise.
- Make CloseGate only drop items if the gate is drifting and the target pos is outside ambit.
- make Return Item optionally take an int for the max number of items to drop.
- Make Mediafy Item optionally take an existing mote to add the items to.
- Make Stacking Distillation II able to accept an item entity or frame and return whether the passed mote could combine with the items in that entity.
Bugfixes
- Fixed error on world log introduced in 0.2.15.
- Fixed Mote Nexi rendering weirdly in worlds that have been around long enough.
- actually add ambit checks to making gates.