Changelog
- CHANGED: Blaze Bullet damage nerfed from 8 to 7
- CHANGED: Diamond Gatling damage nerfed from x0.75 to x0.6, and given it a native 25% chance to not consume ammo
- ADDED: Iron and Gold Guns can now be smelted into their corresponding Nuggets, like vanilla tools
- ADDED: Gold Gun can now distract Piglins when dropped like other gold tools
- ADDED: Config (off by default) to allow guns to be enchanted with Punch (for extra knockback)
- The following changes are only relevant for addons/modpacks makers:
- ADDED: Damage type tag
gunswithoutroses:is_bulletfor damage types considered to be bullets (nothing uses it and it's only 1 damage type but better future proofing for addons) - ADDED: Entity tag
gunswithoutroses:is_bulletfor bullet projectiles (nothing uses it but there were 2 in here and more in some addons so was god to consolidate) - ADDED: Guns can now have an innate knockback bonus (none do in here, it's for addons)
- ADDED: Damage type tag
- ADDED: Separate sound event for the Diamond Gatling; it's still the same sound as normal guns but this lets resource packs change it separately
Files
gunswithoutroses-1.20.1-2.5.0.jar(287.44 KiB) Primary Download
External resources
Project members
Lykrast
Owner
ViviSpook
Artist
Technical information
License
ARR
Client side
required
Server side
required
Project ID