Changelog
- Added Komodo Dragon (Alexs Mobs) to mob blacklist
- Added separate config option for mobs attacking guards
- Update to 1.20.5
- Adjusted range of Crossbow guards firing arrows
- Made iron golems float and walk back to nearest land when in water
- Fixed guards not returning back to checkpoint
- Added advancement to recruiting a guard
- Made guards not attack zombified piglins
- Enabled illagers attacking animals during raids by default
Files
guardvillagers-2.1.1-1.20.5.jar(271.22 KiB) Primary Download