Changelog
Added Komodo Dragon (Alexs Mobs) to mob blacklist
Added separate config option for mobs attacking guards
Adjusted range of Crossbow guards firing arrows
Made iron golems float and walk back to nearest land when in water
Fixed guards not returning back to checkpoint
Added advancement to recruiting a guard
Made guards not attack zombified piglins
Enabled illagers attacking animals during raids by default
Files
guardvillagers-1.20.1-1.6.5.jar(198.78 KiB) Primary Download