Changelog
Features
- Adds dynamic ground slam effects for players and entities landing from heights.
- Realistic particle effects:
- Ground splash for landings.
- Leaf particles for leaves/foliage blocks.
- Droplet splash effects for water and rain.
- Custom landing sounds based on surface type:
- Slam, snow, ice, leaf, and glass impacts.
- Landing detection using entity velocity and position to trigger effects.
- Supports multi-block landing detection, ensuring particles spawn on the correct surface even on uneven terrain.
- Pending spawn system ensures particles appear naturally when entities land slightly off-ground or in motion.
- Configurable impact scaling, size multipliers, and height multipliers for visual customization.
- Efficient memory handling and cleanup of removed entities to reduce lag.
- Screenshot mode toggle for visual captures without particle spam.
Notes
- Requires Fabric Loader 0.18.4+ and Fabric API 0.77.0+.
- Optimized for Minecraft 1.19.2; compatibility with 1.19.3+ untested.
- Client-side mod only; does not affect server gameplay mechanics.
Upcoming / Planned Features
- Optional Quint support for more compatibility.
- Elytra impact effects (currently commented out, planned for future updates).
Dependencies
Files
groundslammer-1.0.0.jar(5.19 MiB) Primary Download
External resources
Project members

Codex_bat
Member
Technical information
License
GPL-3.0-or-later
Client side
required
Server side
unsupported
Project ID
