Changelog
This is a major update to Gnetum, rewritten for multi-version and loader support.
Highlights
- Migrated to stonecutter for easier maintenance of support for multiple versions and loaders
- Updated to Minecraft 1.21.11
- Fabric is now supported
HUD Ordering & Distribution
Previously, Gnetum had an extensive configuration system that allowed arbitrary change of rendering orders. This, while being flexible, was error-prone in that rendering order was not guaranteed, resulting in potential rendering artifacts.
Starting from this version, the original rendering order of elements is strictly unchanged; it is still possible to disable caching of individual elements. Additionally, Gnetum can now automatically distribute elements evenly over passes based on their rendering times, improving FPS stability.
Config
This versions makes use of Sodium's Config API, meaning you can now configure Gnetum from the Video Settings screen, as long as you have Sodium installed.
Files
External resources
Project members

decce6
Member
