Changelog
- Added option for making shulker bullets set the player glowing on hit
- Added option to make every entity in the world glow (disabled by default)
- Added command /clearglow to clear the glow from entities (usually, you will use /clearglow @e)
Dependencies
External resources
Project members
Emafire003
Owner
Technical information
License
LGPL-3.0-only
Client side
unsupported
Server side
required
Project ID