Changelog
Miscellaneous Changes
- Renamed Aura Ringer to Monstrometer
- Added lichen moss' lit texture
- Changed lichen moss' light emission
- Tweaked Monstrometer's texture
- Tweaked Combustion Table's texture
- Tweaked Silver block's texture
- Tweaked Silver ore's texture
- Tweaked lichen cordyceps' texture
- Tweaked golden lichen cordyceps' texture
- Tweaked raw silver's texture
- Tweaked silver nugget's texture
- Tweaked Monstrometer (Changed fuel from allurite to lumiere and emits particles in larger dark area (8->16radius))
- Tweaked indicator particle
- Tweaked Warped Anchor (TEleportation range increases depending on the charge level, chorus fruit works with warped anchor)
- Lichen moss can lit up if there's a redstone signal nearby
- Inventory order change
- Changed Glow Flare Recipe
- Increased glow ink clumps' light level
- Spectre spawning change (Spawns on top of a blocktag named "spectres_spawn_on")
- Bottling spectre will now save all the data (User that previously controls the spectre, pregnancy, breeding cooldown... etc)
- Added new spectre texture (Only renders when spectre is being spectated)
- Monstrometer emits a level of redstone signal in respect of the number of highlighted monsters
- Monstrometer can now be activated with redstone
- Added Sound Waves Obfuscation (If an allurite block is placed adjacent to a block that produces sound, it will reduce the sound by 90%)
- Tweaked Chandelier Model and Texture
- Tweaked Lumiere Cluster Texture
- Tweaked Lumiere Shard Texture
- Tweaked Lumiere Block Texture
- Tweaked Charged Lumiere Block Texture
- Tweaked Allurite Shard Texture
- Tweaked Bottle of Spectre Texture
- Tweaked Spectre Model and Texture
- Tweaked Silver Bomb Recipe
- Tweaked Chandelier Recipe
- Tweaked Spectre size
- Tweaked Lichen Caves Biome Placement (Spawns in a low humidity and low continentalness area)
- Tweaked Spectres' spawn egg color
- Fixed sparkle and spectre spawning issue
- Replaced sterling armor's explosion resistance with illager resistance which reduces damage dealt by illagers/vexes/evoker fangs
- Added Silver Bomb Modifiers Tags
- Changed Sparkle's regrowth time (It only takes 5-10 minutes now)
Blocks
- Added silver tiles
- Added silver panel
- Added silver lattice
- Added glow berry silver lattice
- Added glinted amethyst cluster
- Added glinted allurite cluster
- Added glinted lumiere cluster
Items
- Added barometer
- Added spectre flare
Sounds
- Added "Spectral" soundtrack (plays in Lichen Caves)
- Added Monstrometer sounds
- Added lichen moss sounds
- Added bowl lichen sounds
- Added lichen roots sounds
- Added lichen shelf sounds
- Added Combustion Table sounds
Mobs
- Ported Sparkle & Spectre to use the brain AI
- Added specterpillar
- Spectre now likes lichen shelf, so you can now breed them.
- Once they have successfully breed it, they will find the nearest lichen moss and lay a specterpillar on top of the block
- Specterpillar will always stay in their own form, unless if you feed it with lichen shelf. After they stop producing bonemeal particle, they will move to the nearest lichen moss and burrow into it. Once they've succesffuly burrowed into the block, they will place a lichen cordyceps with a little animation.
- After that process, you have to wait for 5 minutes. During this period, they'll have a chance to start grow longer, and they will change the top texture to a lit texture after 4 mintues. Once 5 minutes have passed, the block will break and it will spawn a spectre.
Worldgen
- Added gravel patch to lichen caves
- Added large silver ores to crystal canyons
- Made silver ores spawn in a smaller size
Files
Galosphere-1.19.2-1.3.0-Forge.jar(11.46 MiB) Primary Download
External resources
Project members
Orcinus
Owner
Ninni
Artist
lunarbunten
Sound Designer
Technical information
License
ARR
Client side
required
Server side
required
Project ID