Changelog
- Now uses head offset to support player animations.
- Some mouth positions now transition to themselves for a more authentic BFDI experience.
- There is now a special mouth expression for being underwater.
- There is now a special mouth for being poisoned. (I wanted to add a green filter over the player but I do not know how to do that.)
- Added a config.
- You can now disable the mouth in config.
- You can now change the speed of the mouth and disable its transitions in config.
- You can now transform the mouth manually on your character in config.
Dependencies
Files
funnybfdi-1.1.0.jar(252.22 KiB) Primary Download
External resources
Project members
ImCodist
Owner
Technical information
License
MIT
Client side
required
Server side
unsupported
Project ID