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Fungal Infection:Spore

Fungal Infection:Spore

Mod

The purpose of this mod is to increase the difficulty of the vanilla game by adding new enemies and infection mechanics inspired by popular zombie type games.

Client and server CursedEquipment Mobs

63.6k downloads
118 followers

Fungal Infection:Spore 2.0.9d

Changelog

Changes: -Improved the detection capabilities of the proto. -The membrane blocks within a shell will slowly become biomass once again. -Added addition feature generation to the biomass shell of the proto. -Increased the hardness of calcified biomass -The Proto will try to spawn reinforcements when its hurt by entity damage. -The Proto will no longer generate a scent cloud around itself if the target is far away. -Now Bile will apply mining fatigue instead of mycelium infection. -Increased the movement slowdown in bile. -Updated a few item textures. -Infected can now see you though blocks if you have Marker. -Bile can be frozen into biomass.

Added: -Support for Enchantment Description. -Config option to turn off the Madness spread by the proto. -Gastric biomass block

Files

spore_1.20.1_2.0.9d.jar(10.26 MiB) Primary Download

Project members

Harbinger

Owner


Technical information

License
ARR
Client side
required
Server side
required
Project ID