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FrozenLib

FrozenLib

Mod

A library for FrozenBlock's mods.

Client or server Library

81.5k downloads
49 followers

1.9-mc1.20.2

Changelog

  • Added JavaDocs to classes that may be used frequently for ease of use outside FrozenBlock.
  • Added a disable method to the FrozenBiome that prevents it from automatically being injected into worldgen.
  • The windoverride command has been revamped and renamed to wind.
  • Added the EntityLootHelper class, currently containing the shouldSmeltLoot method.
  • Added the TintRegistryHelper class, making simple registry of block and item tints quicker.
  • Significantly optimized how structure info is sent to the client in debug mode.
  • Added the new BeaconEffectRegistry class, which can be used to add a Mob Effect to any Beacon tier.
  • Added the new SherdRegsistry class, which can be used to easily implement new Pottery Sherds.
  • Added the new DecoratedPotPatternRegsitryEntrypoint interface, which can be used to register new Decorated Pot Patterns.
    • The entrypoint's identitier is frozenlib:decorated_pot_patterns
  • Fixed FadingDiskCarpetFeature using an incorrect position to determine if a block can survive.
  • Added the CapeRegistry class which can be used to register custom capes.
    • Currently, these capes can only be accessed through FrozenLib's config.
    • An optional list of allowed UUIDs can be defined for capes.
  • Fixed the ColumnWithDiskFeature not generating as intended.
  • Added an API to send and receive files between the client and server.
    • This is useful in cases where, for example, you want to send a screenshot from Minecraft to the server to be used as a texture.
    • This can be disabled both client-side and server-side separately in FrozenLib's config.
  • Significantly optimized DataFixing.
    • In cases where something like a structure with a pre-defined set of DataVersions is loaded and a separate mod with a DataFixer is loaded, the new DataFixer would run for every structure piece.
    • This would cause tremendous amounts of lag while not fixing any data, as no fixable data was present to begin with.
    • Due to this optimization, we recommend that any mods using FrozenLib implement a DataFixer, even an empty one, so it will have a 100% success rate of DataFixing.
  • Added IS_DATAGEN to the FrozenBools class.
    • This is useful in cases you want to remove a BlockState Property during datagen so it doesn't create unnecessary data.
  • PlayerDamageSourceSounds has been renamed to PlayerDamageTypeSounds, and now takes DamageType as a parameter instead of DamageSource.
  • Added missing particle-related features to BonemealBehaviors in 1.21+.

Files

FrozenLib-1.9-mc1.20.2.jar(1.39 MiB) Primary Download
FrozenLib-1.9-mc1.20.2-all.jar(1.36 MiB) Download
FrozenLib-1.9-mc1.20.2-javadoc.jar(2.3 MiB) Download
FrozenLib-1.9-mc1.20.2-sources.jar(690.84 KiB) Download

External resources


Project members

FrozenBlock

FrozenBlock

Organization


Technical information

License
GPL-3.0-only
Client side
optional
Server side
optional
Project ID