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1.21.1-0.2.0

Changelog

Fix default value in GameRuleFactory createBoolean. @Deprecated FluidTagIngredient bedcause a version has been merged into neoforge, see SizedFluidIngredient. Added DataComponentsFlib. Added Codec and StreamCodec to RelativeShape, EnergyIngredient, and RandomizedOutputIngredient for 1.21 data-component support. Since enchantments are data driven now, removed EnchantmentFlib class; its helpers (getCurrentLevelTool, getCurrentArmorLevel/Slot, getLevelAll, getFirstArmorStackWithEnchant) were merged into EnchantUtil. TagDataUtil.buildNamedPlayerSkull now uses DataComponents.PROFILE / ResolvableProfile instead of the legacy SkullOwner CustomData tag (buildSkullFromTag removed). Add BucketItemFlib to assist modded fluids. ItemStackUtil.addLoreToStack now appends to existing lore instead of overwriting it. Render types updated 1.21 compatibility.

Files

flib-1.21.1-0.2.0.jar(272.48 KiB) Primary Download

External resources


Project members

Lothrazar

Owner


Technical information

License
ARR
Client side
required
Server side
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Project ID