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Changelog

Additions & Changes:

  • Added new vanity alt - Emmy Winner Deadpool (X-Men)
  • Added config options for all mod ore generation
  • Added config options for all mod mob spawning
  • You can now cycle between a suit's alts in the creative tab by scrolling over it
  • The "Creative Item" tooltip for suits taken from creative mode no longer appears in the creative tab
  • You can now cycle the pack filter in the creative tab backwards by holding shift
  • You can now also cycle the pack filter in the creative tab by scrolling over it
  • Updated HUD textures

Fixes:

  • Fixed Spectre first person beam animation applying twice
  • Fixed crash caused by unlocking nodes without a description
  • Fixed first-person web lines offsetting incorrectly when camera is rotated
  • Fixed first-person beams from all beam modifiers offsetting incorrectly when camera is rotated
  • Fixed first-person whip from whip spell offsetting incorrectly when camera is rotated
  • Fixed weapon recoil applying incorrectly when camera is rotated
  • Modified data packets to be less unsafe

HeroPacks:

  • Removed access to Java.type() from packs for security reasons
  • Added offset support for fiskheroes:cape effect
  • Added new JSDataManager.newCoords() function for setting coordinate variables
  • Added new PackLoader.print() function for printing to the console
  • Added new PackLoader.printChat() function for printing to the player chat
  • Added new PackLoader.getSide() function for checking what logical side the code runs on
  • Added new PackLoader.asVec3() function for math
  • Added new PackLoader.asVec2() function for math
  • Added rotation order support to positioned effects
  • Fixed FiskTag weapons not being able to be used as equipment until packs are reloaded
  • Fixed "fiskheroes:forcefield" render property inconsistencies between 1st/3rd person

Files

FiskHeroes-1.7.10-2.3.2.jar(13.38 MiB) Primary Download

External resources


Project members

FiskFille

Owner


Technical information

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