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Fabric - 1.21

Changelog

  • caught a NPE crash that has been intentionally left in an EmoteCraft mixin to an EMF method
  • added registerPauseCondition(Function<EMFEntity, Boolean> shouldPause) to the EMFAnimationApi to better allow other mods to add their own pause conditions for entities rather than mixing in like EmoteCraft did
  • fixed chest and some other entity models in the inventory not loading or rendering correctly in 1.21.4+
  • fixed the prevent first person hand animations player setting not working correctly in 1.21.9+
  • fixed 1.21.9+ entity held items to match pre 1.21.9 behaviour when the base model is animated, e.g. fox mouth items positioning
  • fixed arm item attachments (position overrides) in 1.21.9+ and in general improved their behaviour for older versions
  • fixed held tridents and shields breaking WaveyCapes mod compatibility in 1.20

Files

entity_model_features_1.21-fabric-3.0.7.jar(464.26 KiB) Primary Download

External resources


Project members

Traben

Owner


Technical information

License
LGPL-3.0-only
Client side
required
Server side
unsupported
Project ID