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[FORGE] 1.20.1-beta-0.18.0

Changelog

Changelog:

Gameplay and mechanics

  • Re-added Cobalt.
  • Cobalt generates on the overworld between levels y=-64 and y=10.
  • Added Blue gold tier. It is on the same tier as diamond, with the beneficts of golden tier (speed on tools and haste effect when full armor is equipped).
  • Blue gold ingots are made smelting Cobalt with Gold on any Blast alloy furnace.
  • Added extra silver ore generation on Badlands biome.
  • Added new advancements: That´s... new, Abrassive Heat, Blossom, Buttercup and Bubbles.
  • Added new challenge: The Goldenpuff Girls.
  • Added the Primal grinder block, a predecesor to the "modern" Mechanical grinder block.
  • Primal grinder is called simply "Grinder" in game, to avoid confucion.
  • Primal grinder is crafted with 5 Mud bricks, 1 Bronze ingot and 3 Cobblestone.
  • Grinder block has been renamed to "Mechanical grinder".
  • Added Primal grinding recipes. They work on the Grinder and does not have enough power as the Mechanical grind recipes, so gives less materials.
  • Added new material type: dusts.
  • Dusts are remanents of some grinded items.
  • Things like tools and armors can now be grinded to get his respective dust, providing a new usage to theese items.
  • Dusts can be melted on the Furnace and/or Blast furnace to get 1 ingot of the grinded item (for example, a Silver pickaxe gives Silver dust, so when you melt the dust on the furnace it´ll give you a Silver ingot).
  • Added signs and boats for all the mod wood types.
  • Rebalanced cooking time and experience drop of the mod items on the vanilla furnaces to match the rest of the game.
  • Added full compatiblity with Jade, including interfaces for the block entities.
  • Changed textures of Raw ruby, Raw sapphire, Raw diamond, Wheat flour, Pumpkin flour and Mud brick.
  • Changed Mud bricks recipe: now it gives 1 block per 4 Mud brick like vanilla Minecraft.
  • Changed all the boats recipes to match the Bedrock edition recipe (is the same recipe with a shovel).
  • Changed Adobe furnace recipe: now uses Packed mud instead of Mud bricks.

Internal changes

  • Advancements are now datadriven, being generated with the GatherData event of the ModEventBus.
  • Created tags for Gold, Silver, Zinc, Tin, Copper, Brass, Bronze, Rose gold, Iron, Bronzium, Green gold, Steel and Blue gold manufacturable items (tools and armor).
  • Added PRIMAL_GRIND_INGREDIENT and MECHANICAL_GRIND_INGREDIENT tags. They both serve as a control mechanic for the input slots of the grinders.
  • Added BASIC_INGREDIENT tag: It is used on the control of the input slots of Basic furnaces.
  • Most recipes now work with ItemTags instead of List<ItemLike>. This is due to, when using JEI for example, the items appeard invividually rather than on a unique group. Also, there are a lot less recipe jsons now, so the game is more optimized.
  • Updated mod version to 0.18.0

Files

enhanced_playthrough-1.20.1-beta-0.18.0.jar(2.3 MiB) Primary Download

External resources


Project members

MarMarDev

Member


Technical information

License
MIT
Client side
required
Server side
required
Project ID