Changelog
Added
- Runtime trim generation
This is an experimental feature. Please report any issues with it on the GitHub page!
Like, really. I don't know how it will behave in many possible combinations of other mods and datapacks
Explanation:
This feature listens for every registered armor trim and attempts to register it again, but for elytra's path. As the result, you don't need to specify armor_trims.json
atlas source.
A specialised resourcepack is still needed to provide textures for trim patterns, but it works well for datapacks or mods adding new materials.
Dependencies
External resources
Project members
KikuGie
Owner
Technical information
License
LGPL-3.0-or-later
Client side
optional
Server side
optional
Project ID