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Effective

Effective

Mod

Fabric client-side mod designed to improve Minecraft's ambience through particles, visual effects and sounds

Client Decoration

385.6k downloads
1,870 followers

2.3.2-1.20.1

Changelog

Effective 2.3.2 - 1.20.1:

  • Adjusted firefly spawning to be within 5 blocks off to the ground (instead of mostly in the sky like before)
  • Added a soft wind ambience to swamp biomes (eg. mangroves being hot made them have no background wind)
  • Added a unique mangrove bird ambience during the day
  • Changed the cave ambience detection to use solid stone-like blocks above the player instead of light level
    • This fixes some issues that would happen for instance in swamps, where being under a tree and lower than the sea level would start playing the cave ambience
  • Added a new reverbed foliage rustling sound for lush caves instead of the regular forest one
  • Added a check for dripstone cave biomes up to 20 blocks above the player for its ambience
    • This should fix the unreliability of the biome's layout often not reaching the ground where there are no stalagmites
  • Fixed the ULTRAKILL parry effect missing the white flash
    • The parry effect now uses a direct overlay render instead of Lodestone screen particles
  • Reduced the ripple quantity when it rains
  • Increased the rain ripple density default config value
  • Increased the cascade sound distance default config value

see full changelog here

Files

effective-2.3.2-1.20.1.jar(33.84 MiB) Primary Download

External resources


Project members

Ladysnake

Ladysnake

Organization

RAT

Main Author

Pyrofab

Maintainer


Technical information

License
ARR
Client side
required
Server side
unsupported
Project ID