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  • Fixed crash with latest SereneSeasons version [Max Hyper]
  • Fixed trees failing to generate [Max Hyper]
  • Revert "Reworked biome list deserialisers" [Max Hyper]
  • possible fix for threading crash [Max Hyper]
  • Fixed fire not burning trees properly [Max Hyper]
  • Added particles when trees hit the ground [Max Hyper]
  • fixes and cleanup of mangrove root stuff [Max Hyper]
  • Added property to prevent sapling replacement [Max Hyper]
  • added tint index properties to soils [Max Hyper]
  • fixed voxelshape array serializer [Max Hyper]
  • Reworked biome list deserialisers [Max Hyper]
  • updated version [Max Hyper]
  • Fixed concurrentmodificationexception with resourceloading [Max Hyper]
  • Prevented crash when resourceloading fails [Max Hyper]
  • Fixed an incompatibility with C2ME [Max Hyper]
  • Fixed error message when patchouli is not loaded [Max Hyper]
  • Fixed beenests dropping without silktouch [Max Hyper]
  • Fixed mangrove roots occlusion [Max Hyper]
  • fixed leaves of the wrong type growing over others [Max Hyper]
  • Update issue templates [Max Hyper]
  • cleaned up getStateForDecayFunction [Max Hyper]
  • improvements to mangrove roots [Max Hyper]
  • Fixed root state generators [Max Hyper]
  • improvements to mangrove roots [Max Hyper]
  • Fixed root state generators [Max Hyper]
  • fixed warped cap model [Max Hyper]
  • Added patchouli book recipe [Massimo Cantú]
  • Changed biochar base to use thick potion instead [Massimo Cantú]
  • Merge pull request #877 from EagleEyeLogic/release/1.19.2 [Max Hyper]
  • Made dendro brewing code more efficient [Massimo Cantú]
  • Patch in dendro potion brewing [EagleEyeLogic]
  • Allowed all leaves to handle particles [Max Hyper]
  • Prevented color handler registration from crashing [Massimo Cantú]
  • fixed branch sound type & family sticks [Max Hyper]
  • moved tag generators to their respective classes [Max Hyper]
  • Fixed optional tags not registering correctly [Max Hyper]
  • Added patchouli book recipe [Max Hyper]
  • Changed biochar base to use thick potion instead [Max Hyper]
  • Fixed biochar base potion accepting any item as input. [EagleEyeLogic & Max Hyper]
  • added optional tag generation. When generating data of mod dependent parts, the tags will have "required" set to false. [Nyfaria DragonMoose]
  • added lang to datagen helper. This allows addons to automatically generate the English lang file. [Nyfaria DragonMoose]
  • Allowed mangroves to generate on deeper water [Massimo Cantú]
  • fixed seasonal manager forcing NormalSeasonManager [Massimo Cantú]
  • new beenest rarity tags +bees in cherry & mangrove [Massimo Cantú]
  • fixed server crash with new palm model loaders [Massimo Cantú]
  • added experimental underground biome generation [Massimo Cantú]
  • Added integrated palm frond models and loaders [Massimo Cantú]
  • Added warnings when treeparts don't match [Massimo Cantú]
  • Fixed crash when system locale is set to Turkish [Massimo Cantú]
  • added min_drops and max_drops to fruit and pods [Massimo Cantú]
  • added falling_tree_damage_immune entity type tag [Massimo Cantú]
  • added data generation stream event
  • allowed mushrooms to grow on podzol [Massimo Cantú]
  • Updated patchouli book [Massimo Cantú]
  • Fixed crash with village replacements [Massimo Cantú]
  • Moved feature rep. datagen out of GatherDataHelper [Massimo Cantú]
  • Fixed patchouli book [Massimo Cantú]
  • allowed non mangrove trees to be planted on mud [Massimo Cantú]
  • Fixed patchouli book [Massimo Cantú]
  • allowed non mangrove trees to be planted on mud [Massimo Cantú]
  • Changed RandomXOR to use safe LegacyRandomSource [Massimo Cantú]
  • Prevented color handler registration from crashing [Massimo Cantú]
  • Fixed snow not generating on top of trees
  • Fixed incompatibility with Distant Horizons
  • beta version bump [Massimo Cantú]
  • removed maximum forge version requirement [Massimo Cantú]
  • allowed non mangrove trees to be planted on mud [Massimo Cantú]
  • removed use of LegacyRandomSource [Massimo Cantú]
  • added maximum forge version requirement
  • set chance on unhandled biomes to 1 (for addons)
  • Added drop count property to pods
  • Added custom branch stripping properties to Family
  • Fixed worldgen OR and ! operators, added tags_or
  • Added drop count property to pods
  • Added custom branch stripping properties to Family
  • Fixed worldgen OR and ! operators, added tags_or
  • allowed "only_if_loaded" to use arrays

External resources


Project members

MaxHyper

Owner

Harleyoc1

Author

Nyfaria

Contributor


Technical information

License
MIT
Client side
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Server side
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Project ID