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neoforge-dungeonsdelight-1.21.1-1.4.0

Changelog

Putrid Banquet Update || v1.4.0 NeoForge-1.21.1

Wiki Reminder

Notes

  • [Warning] Existing Rotten Zombies and Glow Berry Gelatin will disappear upon updating, read below for more details
  • Assuming no issues arise this will most likely be the last content update for some time, so if things go quiet it's not because the mod is dead
  • Versioning has been slightly reformatted, all future updates will now follow a semantic versioning scheme
  • Due to overhauls involving its generation, expect a few things with Rotten Dungeons
    • You may notice several warnings when entering chunks with existing Rotten Dungeons; the structure itself has been completely removed. You can safely ignore these
    • You will no longer be able to use /place structure to place Rotten Dungeons, as they now work together with existing monster_room placement

Rotgourds & Rotgut Effect

  • Added Rotgourd, a new pure rot crop ready for your tending
    • Can be obtained by splashing a Pumpkin with Rancid Reduction
    • Can be carved into a Carved Rotgourd using Shears, Knives, or a Cleaver
  • Added Rotgut as Rotgourd's Monster Effect
    • Monsterizes Regeneration
    • When damaged while this effect is active a portion of lost health will be turned into rotten hearts (cap of +8 rotten hearts +2 per level of effect)
    • Rotten hearts will not protect any damage and will act like empty containers
    • When dealing damage to entities with rotten hearts half the damage dealt will be siphoned back into normal health
    • When damage is dealt with rotten hearts there will always be a minimum of 1 heart that heals in the case the player deals less than 2 damage
    • A new advancement has been added for obtaining Rotgut
  • Added Spider Bisque, Grants Rotgut I for 2:00 and Pouncing I for 2:00
  • Added Rotpop, grants Rotgut I for 1:30 and can be consumed quickly
  • Added Rot Roast, grants Rotgut II for 1:30, Burrow Gut II for 1:30, and 75% of the time Ravenous Rush I for 0:10, can be bitten multiple times
  • Added Putrid Spice Latte, grants Rotgut III for 2:30
  • Tokayaki and Ghast Rolls are now crafted with Rotgourd Slices instead of Rotbulbs and grant Rotgut instead of Exudation

Sculk Foods Overhaul (Echo Blast)

  • Majority of Sculk Foods now unleash an Echo Blast that causes low damage but high knockback, these are helpful for getting out of a situation or attempting to eat foods while leaving room for Exudation to deal with tanking and offensive situations
  • Sculk Foods have 3 varying levels of blast size, each has a longer lifespan, windup time, and range
  • Sculk Foods that have an Echo Blast are now always edible
  • The level is determined by how many sculk ingredients are in an item's recipe
  • Echo Blasts can only affect hostile mobs
  • Echo Blasts inflict Slowness for 0:02
  • The #ignores_echo_blast entity tag has been added for mobs that should be unaffected, by default this includes Ender Dragon, Wither, and Warden
  • Some foods no longer have any effect which includes:
    • Wardenzola
    • Wardenzola Crumbles
    • Sculk Mayo
    • Cleaved Ancient Egg
    • Echo Rock Candy
  • Sculk Tarts, Polterghast Pizza, and Echo Rock Candy will keep the experience effect
  • Devilish Eggs are now eaten quickly
  • Gyudon now can monsterize an effect
  • Poisonous Poutine now costs an extra #sculk_cheese item
  • Echo Rock Candy now grants 50% more experience
  • Echo Rock Candy Strength II duration reduced from 1:30 to 0:45

Sniffer Foods Overhaul (Harmonizing)

  • Foods created using Sniffer meat now has a chance to cure a Monster Effect, this hopefully makes them feel connected to the mod rather than a random addition
    • Raw Snifferwurst has a 10% chance
    • Cooked Snifferwrust has a 15% chance
    • Soft Served Sniffer Egg has a 50% chance
    • Chloropasta's has a 20% chance
    • Snuffledog has a 100% chance
  • Sniffer foods no longer have slower eating speed
  • Cooked Sniffer Shank saturation decreased from 0.9 to 0.8
  • Raw Snifferwurst and Cooked Snifferwurst can no longer grant Regeneration
  • Raw Snifferwurst saturation increased from 0.5 to 0.6
  • Cooked Snifferwurst saturation increased from 0.7 to 0.8
  • Soft Served Sniffer Egg saturation increased from 0.4 to 0.6
  • Soft Served Sniffer Egg stack sized increased from 16 to 64
  • Snuffledog saturation decreased from 1.1 to 1.0
  • Snuffledog Regeneration level decreased from II to I
  • Chloropasta chance to not be consumed increased from 10% to 20%
  • Removed Ominous Omelette item
  • Advancement for eating a Sniffer Food has been updated to curing an effect using Sniffer Food

Rotten Zombies Overhaul (Zombified Dryads)

  • Rotten Zombies have been renamed to Zombified Dryads
  • Zombified Dryads now have a new texture & sounds (Sound credit: @TheArtyrian)
  • Zombified Dryads spawn with a Rotgourd equipped 25% of the time, while worn if hurt by a Knife or Cleaver the Rotgourd will be split open and drop Rotgourd Slices, a new advancement has been added alongside this interaction
  • Zombified Dryads with Living Jack o'Lantern's equipped will also be granted permanent Rotgut until the Rotgourd is removed

Glow Berry Gelatin Overhaul (Monster Mousse)

  • Glow Berry Gelatin has been renamed to Monster Mousse (this will break existing Glow Berry Gelatin in worlds)
  • Texture has been updated to match the name
  • Monster Mousse grants Tenacity instead of Comfort and additionally Exudation
  • Recipe has been updated to use a Rotbulb instead of a Glow Berry
  • Monster Mousse is now considered a Monster Food
  • This change alongside Sniffer foods hopefully means all foods in the mod should feel true to the theme

Cleavers Balancing

  • Cleavers now increase in velocity when charging up, charging up is optional but fully charging a Cleaver will be rewarded
    • Charging a Cleaver to 75% will be the same as how it used to be in previous versions
    • Fully charged Cleavers will decrease the miss cooldown time by 50%
    • Fully charged Cleavers will deal +0.75 additional damage
    • Fully charged Cleavers will increase the time of Serrated inflicted on entities
    • A "shine" will now play when the Cleaver is fully charged (Sound credit: @TheArtyrian)
  • Cleaver charge levels
    • 100% charged is 32 ticks
    • 75% charged is 24 ticks
    • 50% charged is 16 ticks
    • 25% charged is 8 ticks
  • All Cleavers have had their Throw Range changed
    • Flint Cleaver: 1.25x -> 1.0x
    • Iron Cleaver: 1.5x -> 1.25x
    • Golden Cleaver: Unchanged (1.75x)
    • Diamond Cleaver: 1.75x -> 1.5x
    • Netherite Cleaver: Unchanged (1.75x)
  • All Cleavers now are given a cooldown when a thrown is missed
  • All Cleavers have had their attack speed decreased by 0.1
  • Thrown Cleaver damage bonus has been decreased from +1.66 to +1.5
  • Serrated damage tick rate has been decreased from 20 ticks to 10 ticks
  • Serrated no longer bypasses Resistance
  • Throw Range tooltip now displays as a multiplier rather than a fixed number

Rotten Dungeons (thanks to @TheArtyrian)

  • Generation code has been completely overhauled
    • Instead of a seperate structure, Rotten Dungeons now share generation with regular Monster Rooms. They will now have a 10% chance of replacing them upon generation
    • Rotten Dungeons will no longer all look the same; they'll have randomized layouts every time, just like regular Monster Rooms!
    • This overhaul fixes several issues with previous Rotten Dungeons:
      • Now that the code is shared with Monster Rooms, you'll FINALLY be able to see them exposed to caves, making them far easier to find!
      • Rotten Dungeons will no longer spawn in awkward locations, i.e the ocean, surface, or air

Misc Additions

  • Added advancement for monsterizing an effect
  • Added advancement for obtaining a Rancid Reduction
  • Cleavers are now apart of #c:tools/cleaver
  • Added 9 new splash texts
  • Added 1 new special splash text
  • Updated 1 splash text

Changes

  • Creative inventory ordering has been changed, the bulk of the change is that the ordering of foods now prioritizes "Mob Type" then "Food Type" instead of the reversed
  • Zombified Piglins and Zoglins now drop Rotten Tripe when killed with a Knife or Cleaver
  • Exudation's base damage has been increased from 10 to 12
  • Exudation's base range has been increased from 8 blocks to 10
  • Exudation's range now increases by 2 blocks per level instead of 1
  • Exudation's damage now bypasses armor but no longer enchantments
  • Sound now plays when monsterizing an effect
  • Wild Rotbulb can now found rarely growing underground in Swamps or Mangrove Swamps, this is an easier alternative method of obtaining Rotbulb for now
  • Monster Yam now drop 3-5 Rotbulbs which are additionally now affected by the Looting enchantment
  • Monster Yam now drop 1-2 Rotbulblings instead of 2-3
  • Ancient Egg hitbox increased from 0.5 to 0.75
  • Candied Vex Sucker now grants Decisive III
  • Candied Silverfish Sucker now grants Burrow Gut III but for 2/3s of its original duration
  • Spider Meat's chance to grant Poison has been decreased from 50% to 20%
  • Bubblegunk now decreases -1.0 saturation
  • Ossobuco recipe updated to use Bogged Brain and an extra Bone instead of Beetroot and Bone Broth
  • Wardenzola no longer requires Rotbulbs to craft and also are no longer considered a Monster Food
  • Taro Milk Tea no longer requires a Honey Bottle to craft
  • Bloody Mary's damage is now sponged with Rotgut instead of Regeneration
  • Polterghast Pizza no longer grants Ravenous Rush
  • Rancid Reduction no longer lingers and now acts like splash potions
  • Rancid Reduction now requires a Rotbulb or Rotgourd Slice in it's recipe
  • Rotten Spawners can no longer be pushed with a Piston
  • Wormouths when fed items they enjoy will have a rare chance to spit out a Gluttony Pottery Sherd
  • Wormroot max height generation has been increased from 24 to 32
  • Slightly altered how Rotbulbs grow
    • Rotbulblings can now be placed on any block with a solid top (of course, provided it's dark enough or it can't see the sky)
    • Rotbulbs now use a tag, rotbulb_crop_grows_faster, to determine how quickly they grow. This tag contains blocks in rotbulb_growable_on, but also Netherrack and Mud.
    • Rotbulbs grown on the above blocks will grow faster than they would on any other block
  • Removed Life Grasp enchantment (was unused/unobtainable after v1.3 anyway)
  • Removed "fdGlowingFoodsGrantPerception" configuration
  • Removed "fdStickFoodsGrantStrength" configuration

Tweaks

  • Dungeon Stoves now require Tuff Bricks to craft
  • Cleavers now spin faster (Credit: @Hecco56)
  • Cleavers now face the side of the block that they collide with (Credit: @Hecco56)
  • Improved thrown Cleaver shaking (Credit: @Hecco56)
  • Cleavers now use the Trident throw animation when in 3rd person
  • Cleaver sound slows down and get quieter as it rotates slower
  • Re-parented get_netherite_cleaver advancement to use_cleaver
  • Entities killed by another entity with Voracity will disappear without performing their death animation (Credit: @TheArtyrian)
    • A new tag has been added, voracity_death_fx_blacklist, to allow entities (the Wither and Ender Dragon by default) to do their normal death animation, as to prevent issues
  • A few of the cleaver sounds now have random pitch
  • Slightly lowered the volume of the Cleaver
  • Rancid Reduction now has a particle trail when thrown
  • Advancements for obtaining effects no longer display in chat (this is due to how some foods have multiple effects which will clutter chat)
  • Updated the texture of Ghast Rolls and Tokayaki
  • Updated the color of Zombified Dryad's (formerly Rotten Zombie's) Spawn Egg
  • Tweaked the texture of ambient Monster Effects
  • Tweaked Rotbulbing item texture
  • Tweaked enchantment description for Ricochet
  • Updated how Wormouths handle their loot tables
  • Renamed "Balance Configuration" to "Gameplay Configurations"
  • Renamed "Cold Winds" advancement to "Easy Breezy!"

Translations

  • Rewrote several advancement descriptions (Credit: @TheArtyrian)
  • Renamed Wormwood Chest Boat to Wormwood Boat with Chest to match Vanilla naming conventions
  • Minor tweaks to some subtitles
  • Updated name of feed_wormouth advancement
  • Updated description of eat_sculk_food advancement
  • Updated name of eat_sniffer_food advancement
  • Updated description of eat_sniffer_food advancement
  • Updated description of Ricochet to match how it actually works
  • Updated description of Monster Burger as Swift Step and Rotgut means it no longer monsterizes every effect
  • Translations have been updated for zh_cn, Simplified Chinese (Credits: @IwasConfused)

Fixes

  • Fixed the inability to get the "Monsters Smashed" advancement
  • Removed "Slice of Life" advancement
  • Fixed Cleavers displaying incorrect cooldown or cooldown when the Cleaver was not on a cooldown
  • Fixed Cleavers cutting Ancient Eggs while grounded
  • Fixed Cleavers rotating backwards after a while
  • Fixed Amethyst Rock Candy disappearing when hitting Silverfish in Creative
  • Fixed Monster Effect border being offset by 1 pixel
  • Fixed missing lang entry for Monster Pot heat tooltips (en_us)
  • Fixed Wormwood Door incorrectly tagged as #wooden_cabinets instead of Wormwood Cabinet
  • Fixed Rotten Spawners being able to be pushed by pistons
  • Converted cleaver_ricochet.ogg from Stereo to Mono, fixing an issue where its sound would play at the same position (Credit: @TheArtyrian)
  • Fixed #boats incorrectly tagging the wrong id for Wormwood Boat
  • Fixed incorrect Rotbulbing item texture being used (somewhere in the 1.21.1 port an older version was moved in I guess)
  • FIXED OSSOBUCO MODEL BEING MESSY AND CHANGING BETWEEN STAGES NAD OMG THE BOTTOM IS FIXED TOO WHATTTTT,, EVERYONE THANK TWIXERR :shocked:

Integration

Fixes

  • [Aether] Fixed scavenging tags not having optional entries for modded entities
  • [Aether] Fixed recipe for Fluffy Floss
  • [Twilight Forest] Fixed integration recipes
  • [Create: Alloyed] Added the steel cleaver

Files

neoforge-dungeonsdelight-1.21.1-1.4.0.jar(2.37 MiB) Primary Download

External resources


Project members

Yirmiri

Programmer

Betwixer

Artist


Technical information

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Project ID