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Dramatic Doors

Dramatic Doors

Mod

Adds 3-block tall doors! End Endermen Discrimination!

Client and server Decoration

444.4k downloads
319 followers

DD 1.21.1-3.3.1 (NeoQuiFab)

Changelog

This update cumulatively fixes plenty of things and updates several mod compats.

  • Added support for Arts & Crafts.
  • Added support for Clayworks for 1.21.1+.
    • Short & Tall version of Stained Glass Doors.
    • Short & Tall Glass Doors have been moved from Upgrade Aquatic to Clayworks.
  • Updated how recipe advancements are done.
    • There is now an additional parameter that is used to determine if wooden or not.
    • Now supports sawmill mods. This also fixes the recipe toasts so they properly show up.
  • Updated support for Supplementaries:
    • Adjusted Tall Gold Door block textures to make it appear more seamless.
    • Removed variant Silver doors as the base mod no longer has it.
  • Updated support for Enlightend (Enlightened End):
    • Added Cerulean and Indigo door variants.
    • Removed Congealed and Ebony door variants.
  • Updated support for Phantasm:
    • Updated Pream short and tall door textures.
    • Removed Ebony door variants.
  • Made some fixes to Aether Redux's compat.
    • Renamed Springshroom to Jellyshroom and Fieldsprout to Fieldsproot.
    • Fixed the recipes for the two short and tall doors.
  • Updated textures for Create Deco.
  • Dustrial Decor short door recipes are no longer classified as wood except for cardboard.
  • Short and tall doors for Aether Gravitation and Ancient Aether now count as Aether blocks, tagged as such.
  • Removed Create Misc & Things compat due to the doors being removed from the mod.
  • Re-added support for Ars Nouveau as it was accidentally removed some time ago.
  • Fixed support for Dawn of Time.
  • Re-added Create support.
  • (1.21.1) Removed copper doors from Blocks+ compat due to vanilla having copper doors.
  • (1.21.1) Fixed waxable data for copper doors.
  • (1.21.1) Re-added Immersive Weather oxidization.

Known caveats: Tall sliding and folding doors will swing instead of using correct animations if the tall doors are closed before the contraption is created. As a workaround, open the door before creating the contraption.

Dramatic Doors 3.2.9 & 3.3.0

  • Added support for Let's Do Beach Party.
  • Updated support for some Abnormals mods.
    • Atmospheric: Updated textures for Aspen, Kousa, and Morado. Fixed recipe advancement for Tall Laurel Door.
    • Environmental: Changed Dark Cherry to Plum, and updated textures to match.
  • Updated support for Ceilands:
    • Added Ceilinum door variants.
    • Updated texture for Short Luzawood Door block and item texture.
  • Updated support for Mo' Shiz:
    • Fixed the recipes, fixed support.
    • Removed short and tall Bamboo and Cherry doors.
  • Made some changes to waterlogging behaviour when tall doors are being placed inside flowing water. Placement inside water source is unaffected.
  • Updated textures for a few short door block textures.
  • Restructured the mixins. Moved several mixins to common.
  • Fixed sawmill recipes hopefully. This includes Aurora's Decorations, Universal Sawmill, and Woodworks.
  • Fixed Vinery's Dark Cherry short and tall door items being uncraftable.
  • Made some adjustments to vanilla short door recipes so Fabric hopefully should stop complaining.
  • Updated textures for Biomancy support.

Files

DramaticDoors-NeoQuiFab-1.21.1-3.3.1.jar(12.48 MiB) Primary Download

External resources


Project members

Kitteh6660

Owner


Technical information

License
MIT
Client side
required
Server side
required
Project ID