Changelog
+Added multiplier based attribute functions.
Why: among other things such as being a requested enhancement, flat Attack Speed buffs are too OP and really need a multiplier type mechanic.
How: when defining attribute functions in JSON, instead of the value being a number/double, it is an object containing aforementioned number as well as a FunctionBehaviour reference. This lets the game know how the value should be used.
This is a breaking change, hence the buff in middle version number. All mods/datapacks will need to adjust their data JSON accordingly.
Dependencies
Files
dataattributes-1.3.0.jar(109.34 KiB) Primary Download
External resources
Project members
clevernucleus
Owner
Technical information
License
MIT
Client side
required
Server side
required
Project ID