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CreatureChat 1.0.8+1.20.1

Changelog

[1.0.8] - 2024-07-16

Added

  • New whitelist / blacklist Minecraft commands, to show and hide chat bubbles based on entity type
  • New S2C packets to send whitelist / blacklist changes on login and after commands are executed
  • Added UNFLEE behavior (to stop fleeing from a player)
  • Added support for non path aware entities to FLEE (i.e. Ghast)
  • Added new LLM tests for UNFLEE

Changed

  • Chat Bubble rendering & interacting is now dependent on whitelist / blacklist config
  • Improved client render performance (only query nearby entities every 3rd call)
  • Fixed a crash with FLEE when non-path aware entities (i.e. Ghast) attempted to flee.
  • Updated ATTACK CHARGE_TIME to be a little faster (when non-native attacks are used)
  • Extended click sounds to 12 blocks away (from 8)
  • Fixed certain behaviors from colliding with others (i.e. mutual exclusive ones)
  • Updated README.md with new video thumbnail, and simplified text, added spoiler to install instructions
  • Large refactor of Minecraft commands (and how --config args are parsed)
  • Fixed CurseForge deploy script to be much faster, and correctly lookup valid Type and Version IDs

Files

creaturechat-1.0.8+1.20.1.jar(7.07 MiB) Primary Download

External resources


Project members

CreatureChat

Member

jonoomph

Creator/Programmer

owlmaddie

Member


Technical information

License
GPL-3.0-or-later
Client side
required
Server side
required
Project ID