Changelog
[1.1.0] - 2024-08-07
Added
- New LEAD behavior, to guide a player to a random location (and show message when destination is reached)
- Best friends are now rideable! Right click with an empty hand. Excludes tameable entities (dogs, cats, etc...)
- Villager trades are now affected by friendship! Be nice!
- Automatically tame best friends (who are tameable) and un-tame worst enemies!
- Added FORGE deployment into automated deploy script
Changed
- Improved character creation with more random classes, speaking styles, and alignments.
- Large refactor of how MobEntity avoids targeting players when friendship > 0
- Updated LookControls to support PhantomEntity and made it more generalized (look in any direction)
- Updated FLEE behavior Y movement speed
- Updated unit tests to add new LEAD tests
- Updated README.md to include HTML inside spoiler instructions, and whitelist/blacklist commands
Fixed
- Entity persistence is now fixed (after creating a character sheet). No more despawning mobs.
- Fixed consuming items when right-clicking on chat bubbles (with something in your hand)
- Fixed crash when PROTECT behavior targets another player
- Fixed error when saving chat data while generating a new chat message
Dependencies
Files
creaturechat-1.1.0+1.20.2.jar(7.08 MiB) Primary Download
External resources
Project members
CreatureChat
Member
jonoomph
Creator/Programmer
owlmaddie
Member
Technical information
License
GPL-3.0-or-later
Client side
required
Server side
required
Project ID