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CreatureChat 1.1.0+1.20

Changelog

[1.1.0] - 2024-08-07

Added

  • New LEAD behavior, to guide a player to a random location (and show message when destination is reached)
  • Best friends are now rideable! Right click with an empty hand. Excludes tameable entities (dogs, cats, etc...)
  • Villager trades are now affected by friendship! Be nice!
  • Automatically tame best friends (who are tameable) and un-tame worst enemies!
  • Added FORGE deployment into automated deploy script

Changed

  • Improved character creation with more random classes, speaking styles, and alignments.
  • Large refactor of how MobEntity avoids targeting players when friendship > 0
  • Updated LookControls to support PhantomEntity and made it more generalized (look in any direction)
  • Updated FLEE behavior Y movement speed
  • Updated unit tests to add new LEAD tests
  • Updated README.md to include HTML inside spoiler instructions, and whitelist/blacklist commands

Fixed

  • Entity persistence is now fixed (after creating a character sheet). No more despawning mobs.
  • Fixed consuming items when right-clicking on chat bubbles (with something in your hand)
  • Fixed crash when PROTECT behavior targets another player
  • Fixed error when saving chat data while generating a new chat message

Dependencies

Files

creaturechat-1.1.0+1.20.jar(7.08 MiB) Primary Download

External resources


Project members

CreatureChat

Member

jonoomph

Creator/Programmer

owlmaddie

Member


Technical information

License
GPL-3.0-or-later
Client side
required
Server side
required
Project ID