Changelog
[1.0.8] - 2024-07-16
Added
- New whitelist / blacklist Minecraft commands, to show and hide chat bubbles based on entity type
- New S2C packets to send whitelist / blacklist changes on login and after commands are executed
- Added UNFLEE behavior (to stop fleeing from a player)
- Added support for non path aware entities to FLEE (i.e. Ghast)
- Added new LLM tests for UNFLEE
Changed
- Chat Bubble rendering & interacting is now dependent on whitelist / blacklist config
- Improved client render performance (only query nearby entities every 3rd call)
- Fixed a crash with FLEE when non-path aware entities (i.e. Ghast) attempted to flee.
- Updated ATTACK CHARGE_TIME to be a little faster (when non-native attacks are used)
- Extended click sounds to 12 blocks away (from 8)
- Fixed certain behaviors from colliding with others (i.e. mutual exclusive ones)
- Updated README.md with new video thumbnail, and simplified text, added spoiler to install instructions
- Large refactor of Minecraft commands (and how --config args are parsed)
- Fixed CurseForge deploy script to be much faster, and correctly lookup valid Type and Version IDs
Dependencies
Files
creaturechat-1.0.8+1.20.1.jar(7.07 MiB) Primary Download
External resources
Project members
CreatureChat
Member
jonoomph
Creator/Programmer
owlmaddie
Member
Technical information
License
GPL-3.0-or-later
Client side
required
Server side
required
Project ID