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Cold Sweat

Cold Sweat

Mod

Adds a fitting and difficult temperature system to Minecraft, plus more!

Client and server AdventureEquipmentGame Mechanics

302.2k downloads
355 followers

Cold Sweat 2.4-b04a

Changelog

2.4-b04a

Fixes:
  • Fixed gradually decreasing server performance due to registry leaks
  • Fixed long freeze when exiting a world or server
  • Fixed crash when loading TOML configs in some cases
  • Fixed boolean block state values in JSON not being read properly

Technical Changes:
  • (1.16) The file structure of JSON registries has changed to match that of other versions:
    • Registries are now located in data/<yourmod>/cold_sweat/* (instead of data/cold_sweat/config/*)
    • This means that JSON registries registered by other mods will have that mod's namespace in their IDs
    • Datapacks still do not work. This is only for mod developers
  • Block temperature JSON configs can now be added to "effect groups"
    • Block temperatures in an effect group will count towards each other's max effect limits
    • i.e. if redstone lamps and copper bulbs are part of the same group, redstone lamps will count towards the max number of copper bulbs and vice-versa
    • Implemented via the "effect_group" field in block temperature JSON configs
      • This field takes in a tag ID containing block temps (i.e. "yourpack:yourtag" [no #hashtag])
      • Add your block temp tag to data/<yourpack>/tags/cold_sweat/block/block_temp/<yourtag>.json
      • Include the IDs of the block temps in the tag (i.e. "yourpack:your_block_temp")
  • registerByClassName() in TempModifierRegisterEvent now accepts constructor arguments as its last parameter (varargs)
    • These arguments will be passed to the constructor of the modifier class upon creation

Files

ColdSweat-2.4-b04a.jar(2.35 MiB) Primary Download
ColdSweat-2.4-b04a-sources.jar(1.44 MiB) Download

External resources


Project members

Mikul

Owner


Technical information

License
GPL-3.0-or-later
Client side
required
Server side
required
Project ID