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Cobblemon v1.7.2 ~ NeoForge

Changelog

1.7.2 (January 25th, 2026)

Additions

  • Added Saccharine wood furniture for Adorn.
  • Added the Partner Mark, which party Pokémon have a very small chance to earn as the player walks, provided they have enough friendship.
  • Added decorative block models for existing items: Potion, Super Potion, Hyper Potion, Max Potion, Full Restore, Antidote, Awakening, Burn Heal, Ice Heal, Paralyze Heal, Full Heal, Ether, Elixir, Max Ether, Max Elixir, X Accuracy, X Attack, X Defence, X Special Attack, X Special Defence, X Speed, Dire Hit, Guard Spec, Weakness Policy, Blunder Policy, Cleanse Tag, and Spell Tag.
  • Added decorative sign blocks called Plaques.
  • Added ride style labels to ride stats in Pokédex, as well as ride style icons in the summary GUI.
  • Added more seasonings for sinister tea:
    • Mental Herb - Mental Restoration I for 10 seconds, which staves off Insomnia.
    • White Herb - Removes negative effects.
    • Milk, Moomoo Milk - Removes effects.
  • Added dispenser support for:
    • Applying a Honey Bottle to Saccharine Logs.
    • Washing honey off of Saccharine Slathered Logs.
    • Applying and removing honey on Saccharine Leaves.
  • Added riding statistics: Distance by Pokémon on Land, Distance by Pokémon in Air and Distance by Pokémon in Liquid.

New rideable Pokémon

  • Honchkrow
  • Mantine

Pokémon Added

Gen 5

  • Throh
  • Sawk

Gen 6

  • Litleo
  • Pyroar
  • Spritzee
  • Aromatisse
  • Swirlix
  • Slurpuff

Model updates for the following Pokémon

  • Falinks
  • Cottonee
  • Whimsicott
  • Ferroseed
  • Ferrothorn
  • Chingling
  • Chimecho

Animation updates for the following Pokémon

  • Mantine (ride animations)
  • Flygon (ride jump animation)
  • Honchkrow (ride animations)
  • Croagunk
  • Toxicroak

Changes

  • Added a new config option, Enable In-Flight Dismounting (default: off), which lets you dismount while riding a Pokémon in the air. This is the textbook definition of caveat emptor.
  • Ride sounds have been separated into stereo for passengers and mono for other players. Riding will now sound more spacious.
  • Battle AI now uses a smarter threshold for switching, reducing unnecessary switches.
  • AI will always use the most damaging move when at low HP and when it is not switching, improving endgame decision-making.
  • Items given from interacting with Saccharine Leaves are placed in the active hotbar slot if possible.
  • Added label as an alternate key to the tag property.

Fixes

  • Fixed crashing when viewing another player in spectator mode. Some said this was reason to release this update a month ago. They were probably right.
  • Fixed crashing when sending a Pokémon out after editing its form.
  • Fixed all Pokémon being saved to chunks and never despawning even when they should be.
  • Fixed Poké Snacks crashing if there was no available spawn.
  • Fixed Poké Snack / Bait effects so that EV Yield, Type, and Egg Group filters now all apply together when weighting spawns. And you thought you were going crazy.
  • Fixed Furfrou not being trimmable on NeoForge specifically.
  • Fixed honey from Saccharine Leaves being harvestable at less than the max age.
  • Fixed possible error on world generation when Combee are placed in naturally generated bee nests.
  • Fixed Galarian Weezing crashing the world if it decides to blink the wrong way. The same could happen to you!
  • Fixed Galarian Mr. Mime incorrectly being rideable. Some would argue that regular Mr. Mime shouldn't be rideable, but that would make them wrong.
  • Fixed missing apricorn textures for Adorn blocks.
  • Fixed Apricorn block model rotation for counters/sinks/cupboards/drawers to match that of most recent version of Adorn.
  • Fixed item interaction sometimes not working properly when playing on servers.
  • Fixed Mint Leaves not being usable for filling the Resurrection Machine.
  • Fixed Super Potion recipes incorrectly using Hondew Berry instead of Aguav Berry. They look similar, to be fair.
  • Fixed Wishiwashi not schooling properly.
  • Fixed battle item duplication issue. How did it work? Wouldn't you like to know, weather boy.
  • Fixed the ordering of Aprijuice's riding stat boosts so they always have the same order.
  • Fixed the movesets of certain Pokémon being incorrectly sanitized upon reload, causing some forms to keep losing moves.
  • Fixed selected leading Pokémon in battle not being used when levels are set.
  • Fixed the bottom half of pasture blocks having an incorrect hit-box when facing north or south.
  • Fixed gimmicks not being usable in double and triple battles.
  • Fixed gimmick buttons showing when already used in the same turn in double and triple battles.
  • Fixed mochi items consuming two items at a time.
  • Fixed Fresh Start Mochi's EV reset not syncing health changes properly.
  • Fixed Pokémon spawn influences not being specific to regional forms.
  • Fixed memory leak from battles not being cleaned up after ending.
  • Fixed orientation not getting reset after crashing while flying and getting back on the Pokémon.
  • Fixed shiny Pokémon not respecting the silent flag on spawn.
  • Fixed 'Plain' prefix not being applied to all low-quality Aprijuice.
  • Fixed Pokémon interactions not playing sound effects when the volume was not specified.
  • Fixed Pokémon interaction cooldowns taking longer than intended when the Pokémon was in the player’s party.
  • Fixed Pokémon interactions occasionally crashing the game when spamming an interaction with a 0 cooldown.
  • Fixed Pokémon fullness decreasing more than intended when the Pokémon was pastured.
  • Fixed Scraggy line, Milcery line, and Morpeko spawning on unnatural blocks.
  • Fixed invulnerability-bypassed damage being resisted by invulnerable NPC entities.
  • Fixed Fabric network packets not being handled immediately, fixing incompatibilities with Supplementaries, Prometheus, Sleep Tight, and others.
  • Fixed killer not being set early enough on a wild Pokémon entity from WinInstruction.
  • Fixed requirements such as biomeCondition crashing the game when used to define Pokémon interactions.
  • Fixed an issue that prevented registering custom dispenser behaviours (no longer overrides vanilla behaviour).
  • Fixed an issue navigation that prevented Combee from pathing into and out of Saccharine Leaves.
  • Added Saccharine Boats and Saccharine Boat with Chests to relevant boat tags.
  • Fixed Soothe Bell not being properly tagged as a held item.
  • Fixed /calculateseatpositions expecting a locator format that even we don't use. It needs an underscore after "seat".
  • Fixed the run_script Molang function to not fail if the environment's context is null.
  • Fixed the Molang functions date_local_time, date_of, date_is_after to use the correct date format.

Developer

  • Changed the owner parameter in the OwnerQueryRequirement interface from ServerPlayer to Player. This method is now also called on the client to verify whether a Pokémon interaction succeeded, so make sure to update your implementations to handle both server and client contexts.
  • Added the pnx to the BattleFaintedEvent and FormeChangeEvent.
  • Added register methods for custom instructions to ShowdownInterpreter.
  • Changed callback operations in BattlePokemon to allow multiple callbacks and be mutable.
  • Added display_name, description, and max_pp functions to the MoveTemplate struct.
  • Changed the implementations of AIBattleActor to be open classes to allow extension.
  • Changed the resource location of Poké Ball icons in the GUI to use the balls namespace instead of Cobblemon's, allowing mods to properly use their own namespace for these textures.

Molang & Datapacks

  • Ride sounds can now be set as exclusive to passengers.
  • Ride sounds no longer play when submerged unless specified with a new setting.
  • Exception handling has been added to run_molang, resolving some crashes caused by malformed MoLang expressions.
  • Added the create_itemstack, has_inventory_space, set_inventory_slot, and give_item MoLang functions for item and inventory utility.
  • Added the get_move_from_id MoLang function for general move info queries without requiring a Moveset object to access.
  • Added support for optional message variants in battle activate instructions for more context-specific battle text.
    • Example: this.add('-activate', pokemon, 'ability: example', '[msg]message1'); will parse to lang key cobblemon.battle.activate.example.message1.

Localization

  • Updated translations for:
    • French
    • Canadian French
    • Simplified Chinese
    • Ukrainian
    • Brazilian Portuguese
    • Spanish
    • Korean
    • Japanese

Files

Cobblemon-neoforge-1.7.2+1.21.1.jar(122.78 MiB) Primary Download

External resources


Project members

Cobbled Studios

Cobbled Studios

Organization

Veraxiel

-Art Director-

Myslippy

-Content Director-

Hiroku

-Studio Director-

Torchmarrow

Animation Lead

gingledoof0

Animator

Glitch_Ratt

Animator

QriviateA

Animator

Rogerregoat

Animator

Strawberr1Milkshake

Animator

EikoBiko

Artist

dhi_holo

Block Modeler

addy_bromide

Builder

Azooreh

Builder

drewlordybuilds

Builder

Dynamite2pt0

Builder

Mallowu

Builder

Mallowuu

Builder

MJB-coolness

Builder

nickaholic

Builder

SamIr0n

Builder

SamyTheGil

Builder

Valirus

Builder

whoisvoxel

Builder

Jakotens

Character Design Lead

mvthwus

Character Designer

Wi2tert

Character Designer

giodude1580

Concept Artist

Carmendarr

Engineer

FrankTheFarmer

Engineer

Genotype

Engineer

Kenji_64

Engineer

RedGenesectNinja

Engineer

Tyzillion

Engineer

TyzillionCBMN

Engineer

Sarge54125

Game Designer

spg

Game Designer

HexeChroma

Game Designer / Writer

Hysako_

GUI Artist

virtuositas

Marketing Lead

BlazingBRO

Modeler

boyfriends

Modeler

JoeSeff

Modeler

maashous

Modeler

Gesteyy

Modeler / Animator

heaveninvoid_

Modeler / Animator

KleeHubertus

Modeler / Animator

TotallyNotAHobo

Modeler / Animator

Brotatsun64

Modeling Manager

Apion

Programmer

BlackSpirit

Programmer

Charzard4261

Programmer

complacentdev

Programmer

Erusel

Programmer

JPAKx4

Programmer

MoeBoy76

Programmer

negocio

Programmer

NickImpact

Programmer

plastered_crab

Programmer

Waldleufer

Programmer

whatsy

Programmer

Sterrezo

Sound Design Lead / Composer

Bwavii

Trainer Modeler

321retrogamer

VFX Designer

DoctorWafflePhD

VFX Designer

JadedTeal

VFX Designer

lilpebs

Web Developer

duckyquackington1

Wiki Writer


Technical information

License
MPL-2.0
Client side
required
Server side
required
Project ID