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Cobblemon Secret Base Trainer

Cobblemon Secret Base Trainer

Mod

Create configurable battle clones in your Cobblemon base! or defend your gym! Inspired by Pokemon Emerald's Secret Bases.

Client and server ManagementUtility

34.2k downloads
28 followers

Cobblemon Secret Base Trainer 1.10.23

Changelog

  • Added a portrait for the npc being interacted with
  • Added a model display for any usage /givepokemon command in the dialogue answers
  • Added 'LinkID' feature which allows an owner to designate each npc with an ID which locks the npc behind another npc (battle-order)
  • Added a post-win dialogue config with an 'Ln' button to designate a particular line as the post-win dialogue
  • Added a checkbox next to the dialogue text which enables that line to apply once per player UUID
  • Added a Loss Command input field for battle defeat command execution
  • Added a configurable locked message which is sent to the player attempting to battle an npc they can't yet, use %missing% to list out all npc's that are locked behind the linkID system to that player
  • Added a serverside battle clone storage that saves all battle clones in a new config file called battle_clones.json which stores each battleclone on the server with all their set configurations
  • Added a copy battle clone feature, when holding a battle clone item and right-clicking another battle clone in world, you copy all configurations on that battle clone to the clone item held in hand which adds a minecraft glint, to enable easy copy and pasting identical copies of a particular clone(Locked behind Op2+ Admins)
  • Added commands: These commands are useful for admins in case of issues with progression through NPC's
  • /bclone progress grant [player] [linkID]
  • /bclone progress revoke [player] [linkID]
  • /bclone progress list [player]
  • /bclone progress reset [player]

Files

cobblemon-secret-base-trainer-neoforge-1.10.23.jar(1000.4 KiB) Primary Download

External resources


Project members

Raguto

Member


Technical information

License
ARR
Client side
required
Server side
required
Project ID