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0.3.0

Changelog

0.3.0

Change

  • If opening door makes blocks attached to the door drop, the door won't be opened.
  • If the player can directly walk onto the door, the door won't be opened.(#1)
  • If Litematica is installed and the player is holding stick, doors won't be opened or closed.
  • If World Edit is installed and the player is holding wooden axe, doors won't be opened or closed.

Fix

  • Continuously colliding and opening the door might make the final block state different from the original.
  • The door will still be opended even if the player can't pass it through after it's opened.
  • The door will still be opended or closed even if the player has no collision box.
  • Moving multiple times in 1 tick might close doors ahead of time, which causes the server side player moves wrongly.

Dependencies

Files

ClientAutomaticDoors+1.21+0.3.0.jar(69.35 KiB) Primary Download

External resources


Project members

phoupraw

Member


Technical information

License
MPL-2.0
Client side
required
Server side
unsupported
Project ID