Changelog
Version 6.0.0:
Updated to 1.20.5/1.20.6
This update introduces multiple breaking changes - a migration guide is available on the Ladysnake website.
Pre-Release 1
Changes
- Component registration now happens during mod init. This should fix some classloading-related issues, and make loading errors easier to diagnose.
- The internal ASM generation systems have been partially rewritten (thanks lukebemish !)
Beta 3
Fixes
- Fixed the most basic binary incompatibilities with mods compiled for beta 1
Beta 2
Changes
- All the serialization methods now take an additional registry lookup argument
- Warning: due to the above change, level components may not be deserialized correctly if a mod calls
LevelProperties.readPropertiesinstead ofLevelStorage.parseSaveProperties
Removals
- The deprecated
utilpackage incardinal-components-blockhas been removed
Beta 1
Additions
- Added
C2SSelfMessagingComponent, a new experimental utility interface to simplify client-to-server messaging on player components - Added
WorldComponentRegistry#registerFormethods, allowing for dimension-specific world components - Scoreboard and team components now support client ticking
Changes
- Migrated all packages from
dev.onyxstudiostoorg.ladysnake - Updated documentation and licenses to reflect package change
RespawnCopyStrategynow also applies on mob conversion- The
cardinal-components-levelis now deprecated, as it is redundant with thecardinal-components-scoreboardmodule- Mods are encouraged to move to scoreboard components, which serve the same purpose of global data storage and have an API more consistent with other modules
Removals
- Removed item components. The
cardinal-components-itemmodule now contains anItemComponentMigrationRegistry, which is used to help you migrate to vanilla components. - Removed
PlayerCopyCallback- if you were using it, you can switch toServerPlayerEvents.COPY_FROMfrom Fabric API
see full changelog here
Files
cardinal-components-api-6.0.0-pre1.jar(223.05 KiB) Primary Download
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Pyrofab
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License
MIT
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