Changelog
Whats new in 0.0.5b!
We're hard at work finishing up the Primordial Ocean! Whats left for it is just tweaks to the generation, and finalizing the AI of the new mobs.
We're also very happy to say we've been featured in a Youtube video for the first time!! Check out EnderVerse's video here!
New features:
Added Coelacanth mob
Added Trilobite mob
Added Carnia block
Added Malachite slabs, stairs, and walls
Added Malachite Tile slabs, stairs, and walls
Added Ancient Signs & Hanging Signs!
Added <REDACTED> block! (Work in progress!)
Changes:
Made all Malachite variants available in Survival via crafting
Changed gravel that generated on bottom "shelf" of the Primordial Ocean to Basalt!
NOW COMPATIBLE WITH 1.21!! (Please report any issues you may have!)
Updated Rugosa coral textures! (Still temporary until our artist can get to it!)
Primordial Sand no longer has a light level.
Glow Gravel's light level has been updated from 8 to 4.
Bugs fixed:
Fixed numerous errors that popped up in the console.
Fixed the song "Gelida" not playing ingame
Fixed Malachite Door texture being unaligned
Fixed Ancient Grass not having a name
Fixed old Ancient Signs/Hanging Signs crashing the game.
Dependencies
Files
External resources
Project members
jamiedev
Owner
Betwixer
Artist
ZigyTheBird
Programming
Klinbee
World-gen Dev