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Bonzi Buddy 1.0.4

Changelog

Bonzi Buddy 1.0.4 Changelog

"Snail Aboard!"

Bug fixes o' plenty!

  • Added an image of a cute snail for use in ModFest's Scattered Shards mod.
  • Made it so that the friend rooms are synced between clients even when the Friend Room screen is closed.
  • This fixes a crash which was caused when a player in a friend room left, then another player in said friend room opens the Friend Room screen.
  • Added some chat messages to a Friend Room update if the player is not in the Friend Room screen.
  • Added a gamerule, tripleChaosMaxOngoingGames, which can set the maximum amount of ongoing Triple Chaos minigames.
  • Added a feedback error message to a player attempting to start a minigame if a) the minigame could not find the spawn structure or b) the max amount of ongoing minigames has been met.
  • Fixed all Bonzi enemies being scaled wayyyy too big when using GeckoLib 4.5.6+.
  • Made it so that, if any Minigame hud does not get an update after 15 seconds, it automatically removes all huds.
  • Changed some warning logs to error logs.
  • Attempted to fix a bug where, if a player has died and the "One Player Left!" alert appears, but then they respawn, the alert didn't go away.

Files

bonzibuddy-1.0.4.jar(371.26 KiB) Primary Download

External resources


Project members

Superkat32

Member

Andrew6rant

Member


Technical information

License
MIT
Client side
required
Server side
required
Project ID