Changelog
Bonzi Buddy 1.0.4 Changelog
"Snail Aboard!"
Bug fixes o' plenty!
- Added an image of a cute snail for use in ModFest's Scattered Shards mod.
- Made it so that the friend rooms are synced between clients even when the Friend Room screen is closed.
- This fixes a crash which was caused when a player in a friend room left, then another player in said friend room opens the Friend Room screen.
- Added some chat messages to a Friend Room update if the player is not in the Friend Room screen.
- Added a gamerule,
tripleChaosMaxOngoingGames
, which can set the maximum amount of ongoing Triple Chaos minigames. - Added a feedback error message to a player attempting to start a minigame if a) the minigame could not find the spawn structure or b) the max amount of ongoing minigames has been met.
- Fixed all Bonzi enemies being scaled wayyyy too big when using GeckoLib 4.5.6+.
- Made it so that, if any Minigame hud does not get an update after 15 seconds, it automatically removes all huds.
- Changed some warning logs to error logs.
- Attempted to fix a bug where, if a player has died and the "One Player Left!" alert appears, but then they respawn, the alert didn't go away.
Dependencies
Files
bonzibuddy-1.0.4.jar(371.26 KiB) Primary Download
External resources
Project members
Superkat32
Member
Andrew6rant
Member
Technical information
License
MIT
Client side
required
Server side
required
Project ID