Biome Tag Villagers
A mod that gives you control over how a villager will look in a biome via a set of tag lists!
A small server side mod that changes the current hard coded villager biomes to instead have the game read a set of tags to determine what variant a villager will be in what biome. If a biome is in multiple tag lists, it will randomize between the two.
Dependencies
- Fabric api (Turns out you need this to run the mod initializer)
Configuration
The mod has only server side config in the format of tags. It adds 6 new tags for each villager type (eg. snowy, taiga, savanna). This is just the standard minecraft biome tag.
The Example datapack can be found here.
For Mod Developers
If you are a mod developer adding new villager types. You will just want to add the villager types to the map
with addType
.
Maven repository:
repositories {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
Dependency:
modImplementation "maven.modrinth:biome-tag-villagers:1.0.0"
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External resources
Project members
TheEnderCore
Owner
DuskAutumnStorm
Theoretical Moral Support (I gave idea)