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Biomancy

Biomancy

Mod

Biopunk inspired tech-magic mod that has a fleshy art theme....

Client and server CursedEquipmentMagic MobsTechnology

47.0k downloads
289 followers

Biomancy 2.4.4.0

Changelog

Features

  • Add Pirate-speak language (010f186)
  • disable bio-forge recipe progression in the configs by default (temporary measure until progression rework happens) (80fe7c1)
  • make 1.20 Items decomposable (794a2b3)
  • make Alex's Caves items decomposable (9cf7c77)
  • make Alex's Caves items digestible (de8d89d)
  • make more Alex's Mobs Items decomposable (af5c0c2)
  • make moss, dripleaves and hanging roots digestible (1178799)
  • make turtle & sniffer egg digestible (14b29c8)
  • add despoil loot to Alex's Caves mobs (5da2dd4)
  • add thick pane variants of the membrane blocks (c6696b3)
  • make Alxe's Mobs eggs digestible (76d9375)
  • make Membranes valid windmill sails for Create (2d8ed8b)
  • rename sound events (7211edf)
  • update membrane block model & colors (c2d9174)

Bug Fixes

  • add missing sound translations (7079b3a)
  • data-gen: fix advancement parsing errors spamming the logs (750b6e4), closes #115
  • fix coloring of vials in the vial holder not always updating and defaulting to white (4712b27)
  • fix fertilizer not being consumed and converting dirt into the wrong grass block (9806d3f)
  • fix missing acid fluid blockstate model file spamming the logs with errors (d69ecc7)
  • exclude non-living entities from entity tags (1584145)

Files

biomancy-forge-1.20.1-2.4.4.0.jar(3.87 MiB) Primary Download
biomancy-forge-1.20.1-2.4.4.0-slim.jar(3.55 MiB) Download

External resources


Project members

Elenterius

Owner & Developer

RhinoWarlord

Artist

kd8lvt

Contributor


Technical information

License
MIT
Client side
required
Server side
required
Project ID