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Biomancy

Biomancy

Mod

Biopunk inspired tech-magic mod that has a fleshy art theme....

Client and server CursedEquipmentMagic MobsTechnology

47.0k downloads
289 followers

Biomancy 2.3.2.0

Changelog

Features

  • disable bio-forge recipe progression in the configs by default (temporary measure until progression rework happens) (48063c0)
  • injector: change cancel and clear icons in the wheel menu (72844fb)
  • injector: change item label color to white in the wheel menu (557da30)
  • injector: tweak serum colors (abc0a6d)
  • make Membranes valid windmill sails for Create (d74859b)

Bug Fixes

  • add missing sound translations (7cb51a6)
  • data-gen: fix advancement parsing errors spamming the logs (96ef8f3), closes #115
  • fix coloring of vials in the vial holder not always updating and defaulting to white (8cb5caa)
  • fix fertilizer not being consumed and converting dirt into the wrong grass block (9fc9a19)
  • injector: fix mismatching serum colors between item and injector model (89ed8e9)

Files

biomancy-forge-1.19.2-2.3.2.0.jar(3.74 MiB) Primary Download
biomancy-forge-1.19.2-2.3.2.0-slim.jar(3.42 MiB) Download

External resources


Project members

Elenterius

Owner & Developer

RhinoWarlord

Artist

kd8lvt

Contributor


Technical information

License
MIT
Client side
required
Server side
required
Project ID