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Big Globe-5.1.0-MC1.21.8

Changelog

For normal people

  • Ported to MC 1.21.9 and 1.21.10.
  • Made pseudo-erosion algorithm better.
  • Fixed end fractals spawning intersecting dragons's nest.
  • Fixed cuboctahedron end fractal structure sometimes spawning in a way that intersects terrain.
  • Fixed gaps in LOD transitions.
  • LODs will now display more blocks besides what generated as part of raw terrain.
    • This only works for areas that you've explored.
    • This also only works in singleplayer.
  • Fixed structures not spawning when world weaver was installed.
    • This is a dependency of Better Nether and Better End, so they should work better now too.
  • Geodes in the overworld no longer spawn in or below the deep dark.
  • Mega dungeons should now choose a block palette that more accurately represents their depth.
  • Fixed shovels not being able to turn overgrown podzol into paths.

For data pack developers

  • Added config option to fail datapack validation when an overrider is not tagged properly.
  • Added config option to fail datapack validation when any tag contains an invalid entry.

Files

Big Globe-5.1.0-MC1.21.8.jar(6.79 MiB) Primary Download

External resources


Project members

Builderb0y

Owner


Technical information

License
CC-BY-NC-4.0
Client side
required
Server side
required
Project ID