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1.3.4+fabric.1.20.1

🗃️Detailed Changelog: 1.3.3 --> 1.3.4


🛠️Changes

  • Fix a very old, known-issue with dirt paths and farmlands. [#1]
    • This will only work when there is a dirt block below.
    • And yes, this is very much hard-coded, which I, initially, wanted to avoid.
    • Dirt Paths and Farmlands options are now enabled by default.

1.3.4+forge.1.20.1

🗃️Detailed Changelog: 1.3.3 --> 1.3.4


🛠️Changes

  • Fix a very old, known-issue with dirt paths and farmlands. [#1]
    • This will only work when there is a dirt block below.
    • And yes, this is very much hard-coded, which I, initially, wanted to avoid.
    • Dirt Paths and Farmlands options are now enabled by default.

1.3.4+fabric.1.20.6

🗃️Detailed Changelog: 1.3.3 --> 1.3.4


🛠️Changes

  • Fix a very old, known-issue with dirt paths and farmlands. [#1]
    • This will only work when there is a dirt block below.
    • And yes, this is very much hard-coded, which I, initially, wanted to avoid.
    • Dirt Paths and Farmlands options are now enabled by default.

1.3.4+fabric.1.21.1

🗃️Detailed Changelog: 1.3.3 --> 1.3.4


🛠️Changes

  • Fix a very old, known-issue with dirt paths and farmlands. [#1]
    • This will only work when there is a dirt block below.
    • And yes, this is very much hard-coded, which I, initially, wanted to avoid.
    • Dirt Paths and Farmlands options are now enabled by default.

1.3.4+fabric.1.21.3

🗃️Detailed Changelog: 1.3.3 --> 1.3.4


🛠️Changes

  • Fix a very old, known-issue with dirt paths and farmlands. [#1]
    • This will only work when there is a dirt block below.
    • And yes, this is very much hard-coded, which I, initially, wanted to avoid.
    • Dirt Paths and Farmlands options are now enabled by default.

1.3.4+neo.1.21.1

🗃️Detailed Changelog: 1.3.3 --> 1.3.4


🛠️Changes

  • Fix a very old, known-issue with dirt paths and farmlands. [#1]
    • This will only work when there is a dirt block below.
    • And yes, this is very much hard-coded, which I, initially, wanted to avoid.
    • Dirt Paths and Farmlands options are now enabled by default.

1.3.3+fabric.1.20.1

🗃️Detailed Changelog: 1.3.2 --> 1.3.3


🛠️Changes

  • Fixed Whitelisted Blocks option not working, when Whitelisted Tags is empty.

1.3.3+forge.1.20.1

🗃️Detailed Changelog: 1.3.2 --> 1.3.3


🛠️Changes

  • Fixed Whitelisted Blocks option not working, when Whitelisted Tags is empty.

1.3.3+fabric.1.20.6

🗃️Detailed Changelog: 1.3.2 --> 1.3.3


🛠️Changes

  • Fixed Whitelisted Blocks option not working, when Whitelisted Tags is empty.

1.3.3+fabric.1.21.1

🗃️Detailed Changelog: 1.3.2 --> 1.3.3


🛠️Changes

  • Fixed Whitelisted Blocks option not working, when Whitelisted Tags is empty.

1.3.3+fabric.1.21.3

🗃️Detailed Changelog: 1.3.2 --> 1.3.3


🛠️Changes

  • Fixed Whitelisted Blocks option not working, when Whitelisted Tags is empty.

1.3.3+neo.1.21.1

🗃️Detailed Changelog: 1.3.2 --> 1.3.3


🛠️Changes

  • Fixed Whitelisted Blocks option not working, when Whitelisted Tags is empty.

1.3.2+fabric.1.20.1

🗃️Detailed Changelog: 1.3.1 --> 1.3.2


🛠️Changes

  • Added support for blockstates (block properties), as attributes, to excluded/whitelisted blocks. [See #37]
    • For example,
      • lantern[hanging] or lantern[hanging=true]
      • lantern[hanging=false]
  • Added soul_wall_torch, lantern[hanging] and soul_lantern[hanging] to Excluded Blocks.
  • Fixed the new Whitelisted Tags and Whitelisted Blocks options not working. 😅
  • Fixed Better Snow being applied to tall ferns, sugarcanes, farmlands and other non-full-cube blocks. [#38]

1.3.2+forge.1.20.1

🗃️Detailed Changelog: 1.3.1 --> 1.3.2


🛠️Changes

  • Added support for blockstates (block properties), as attributes, to excluded/whitelisted blocks. [See #37]
    • For example,
      • lantern[hanging] or lantern[hanging=true]
      • lantern[hanging=false]
  • Added soul_wall_torch, lantern[hanging] and soul_lantern[hanging] to Excluded Blocks.
  • Fixed the new Whitelisted Tags and Whitelisted Blocks options not working. 😅
  • Fixed Better Snow being applied to tall ferns, sugarcanes, farmlands and other non-full-cube blocks. [#38]

1.3.2+fabric.1.20.6

🗃️Detailed Changelog: 1.3.1 --> 1.3.2


🛠️Changes

  • Added support for blockstates (block properties), as attributes, to excluded/whitelisted blocks. [See #37]
    • For example,
      • lantern[hanging] or lantern[hanging=true]
      • lantern[hanging=false]
  • Added soul_wall_torch, lantern[hanging] and soul_lantern[hanging] to Excluded Blocks.
  • Fixed the new Whitelisted Tags and Whitelisted Blocks options not working. 😅
  • Fixed Better Snow being applied to tall ferns, sugarcanes, farmlands and other non-full-cube blocks. [#38]

1.3.2+fabric.1.21.1

🗃️Detailed Changelog: 1.3.1 --> 1.3.2


🛠️Changes

  • Added support for blockstates (block properties), as attributes, to excluded/whitelisted blocks. [See #37]
    • For example,
      • lantern[hanging] or lantern[hanging=true]
      • lantern[hanging=false]
  • Added soul_wall_torch, lantern[hanging] and soul_lantern[hanging] to Excluded Blocks.
  • Fixed the new Whitelisted Tags and Whitelisted Blocks options not working. 😅
  • Fixed Better Snow being applied to tall ferns, sugarcanes, farmlands and other non-full-cube blocks. [#38]

1.3.2+neo.1.21.1

🗃️Detailed Changelog: 1.3.1 --> 1.3.2


🛠️Changes

  • Added support for blockstates (block properties), as attributes, to excluded/whitelisted blocks. [See #37]
    • For example,
      • lantern[hanging] or lantern[hanging=true]
      • lantern[hanging=false]
  • Added soul_wall_torch, lantern[hanging] and soul_lantern[hanging] to Excluded Blocks.
  • Fixed the new Whitelisted Tags and Whitelisted Blocks options not working. 😅
  • Fixed Better Snow being applied to tall ferns, sugarcanes, farmlands and other non-full-cube blocks. [#38]

1.3.2+fabric.1.21.3

🗃️Detailed Changelog: 1.3.1 --> 1.3.2


🛠️Changes

  • Added support for blockstates (block properties), as attributes, to excluded/whitelisted blocks. [See #37]
    • For example,
      • lantern[hanging] or lantern[hanging=true]
      • lantern[hanging=false]
  • Added soul_wall_torch, lantern[hanging] and soul_lantern[hanging] to Excluded Blocks.
  • Fixed the new Whitelisted Tags and Whitelisted Blocks options not working. 😅
  • Fixed Better Snow being applied to tall ferns, sugarcanes, farmlands and other non-full-cube blocks. [#38]

1.3.1+fabric.1.20.1

🗃️Detailed Changelog: 1.3.0+fabric.1.21.3 --> 1.3.1+fabric.1.21.3


🛠️Changes

  • Added options to whitelist blocks/tags to Better Snow (via the config file only). This will disable the Excluded Tags and Exluded Blocks options.
  • Fixed a bug where snowy grass blocks without a snow layer above them, would render a broken texture.
  • Exclude doors, torches (inclined) and fires from Better Snow. [#37]

1.3.1+forge.1.20.1

🗃️Detailed Changelog: 1.3.0+fabric.1.21.3 --> 1.3.1+fabric.1.21.3


🛠️Changes

  • Added options to whitelist blocks/tags to Better Snow (via the config file only). This will disable the Excluded Tags and Exluded Blocks options.
  • Fixed a bug where snowy grass blocks without a snow layer above them, would render a broken texture.
  • Exclude doors, torches (inclined) and fires from Better Snow. [#37]

External resources


Project members

UltimatChamp

Owner

JayemCeekay

Former Author


Technical information

License
Client side
required
Server side
unsupported
Project ID