Changelog
MC 1.19.3 - 2.0.3
- Major update. Before AutoMessage 2.0.0, messages were being sent based off of the server's time, which could lead to instances where players wouldn't see a message because it was sent before they joined the world. Now, players have a soft and hard count array for tracking how many times they see a message every session (soft count), and how many times they see a message in their lifetime in the world (hard count).
This normalized the experience across Single-Player and Multi-Player, and eases development for Modpack Developers and Server Owners alike.
- Messages are sent based off of player's session time, instead of the server's time.
- Configuration is now common for easier access between modpack developers and server.
Click here to get a 25% discount on the purchase of your server!
Files
automessage-2.0.3-1.19.3_forge(1).jar(12.62 KiB) Primary Download
External resources
Project members
Lupin
Owner
jason13official
Author
Technical information
License
ARR
Client side
required
Server side
required
Project ID