Changelog
New kosmogliphs
Astral rain: A new trident kosmogliph that lets you hold 3 riptides, recharges in water.
Changes to items
Nailgun â–² Enters rapid-fire mode quicker, 3s -> 1.5s
Changes to kosmogliphs
Capacitance ↺
- Now has a damage cap on players of 15
- Deals 1/5th of the damage stored and keeps any remaining damage charged
- Stores more damage, 0.5x -> 1.0x
Strikes ↺
- When locked on to a target they are guaranteed to hit (excluding time bomb and lock-off)
- No longer give hard-damage (excluding lock-off)
Flamethrower â–¼
- No longer pierces players
Notes
Yup, 1.14.0 is already here. Enjoy.
Look, I just want flamethrower to be bad against players so nailgun can forfill that role, but it just isn't and its honestly making me angry. so hopefully this just makes it worse.
Dependencies
Files
astral_arsenal-1.14.0.jar(6.34 MiB) Primary Download
External resources
Project members
TeamVoided
TheEnderCore
Gay Programmer
ssblur
Backbone of complex mechanics
MincraftEinstein
Programmer
WiredTomato
Programmer
Astratene
Project leader
Labcoat_Cactus
Sparing partner