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Arthropod Phobia Expansions and Dweller Bosses - Spider Moth

Changelog

Added missing Chaos Gauntlet and Block of Void Geode recipes. Fixed Fly Flesh block name and added descriptions to scorpion flesh + fly flesh blocks.

In addition to today’s earlier major update:

ArPhEx 3.0 update - Now available for 1.20.4 NeoForge!

NO DIMENSION IS SAFE - This major new update includes the next full dweller boss, plus five crazy tools that could each be full mods in themselves! A new armour set, plus existing items received further refinements. And one dangerous new regular mob, the Dragonfly Dreadnought.

DRACONIC VOIDLASHER The final standard dweller boss has arrived to torment the end dimension (one more wither-storm-like boss coming next). A monstrous hybrid between a whip scorpion and a dragonfly, it stalks you across the end dimension with teleportation abilities making it even harder to escape. Summonable with a new “block of fly flesh”, using materials now dropped by Long Legs Fly, Dragonfly Dreadnought, and Moth Moonchaser mobs. It won’t spawn near the ender-dragon, so it shouldn’t be a problem until you have beaten that boss fight, in addition to warding off the Spider Moth a few times. It may sound similar to the existing Scorpioid, but they are very different. The Voidlasher has an intricate system for teleporting in different situations. The lower its health is during the fight, the more frequently it teleports to nearby locations that enable it to be on the ground and do not obstruct its hotbox. When it is stalking you, it will teleport closer, somewhere around the midpoint between you and it. Therefore, if you stayed in the same place, it would teleport closer each time until it is close enough to trigger the full attack sequence, where it teleports around you. It can also teleport idly when not being attacked, mimicking enderman mobs. It has a multi-stage boss fight where it can alternate between five modes, along with using multiple continuous powers. Mode 1: Firing homing projectiles that make you vulnerable to its telekinesis. They follow you slowly, and if you let them hit you, then you are vulnerable for 9 seconds, and it will either throw you high into the air or thrash you around randomly, dealing kinetic damage. Mode 2: Cloning itself into five copies, switching place with them randomly every few seconds so you don’t know which one is the real one (fakes disappear when hit) - plus, all of them can siphon life from a distance and give it to the real one. Mode 3: Chaos control mode where it randomly adds temporary chaos control and chaos target effects to nearby entities, causing them to fight each other. If multiple are attacking the voidlasher, it causes them to temporarily turn on each other instead. Mode 4: Force pull mode sucks in all nearby entities, lifting them into the air towards the voidlasher, while it also levitates itself. If you don’t escape, it can give wither effects to entities that get close. Mode 5: Throws deadly “void spears” at enemies that deal heavy damage, cutting through armour and even projectile immunity.

Continuous powers: Dangerous swirling black energy repels/damages, slows, and blinds attackers. Plus, even if you get past its telekinetic powers to attack it, it can still use its deadly whips to attack you directly, or repulse you back. Total immunity to ranged attacks, freezing projectiles midair and slowing all nearby mobs significantly except for the one it is targeting for attack. It teleports around occasionally, similar to an enderman. When it gets low in health, its movement speed increases, along with its rate of teleportation. Like the Spider Moth, this boss and its stalking mechanism all comes in a single entity version. Like both other stalker bosses, it also has some creepy giant variants that can stalk you across the end dimension. Drops “Void Geode” item on death, used to craft extremely powerful and useful items.

Brand new dangerous Dragonfly Dreadnought mob added, approximately serving as an airborne equivalent of the Spider Goliath - dropping Fly Flesh blocks. In upcoming updates, I am planning to add giant scorpion and giant spider crab minibosses.

Fly Appendages now dropped by Long Legs Fly and Moth Moonchaser mobs, craftable into blocks of mangled fly flesh (used for the Voidlasher’s summoning structure).

Now, the five new major items all available to craft ingame!:

  • Force Gauntlet (a new primary item from the draconic voidlasher’s Void Geode, providing numerous powerful telekinesis/force abilities. These abilities work more effectively on weaker mobs, requiring less frequent cooldowns.
  • Chaos Gauntlet (the second new primary Void Geode item, providing (temporary) abilities to force mobs to fight each other instead of attacking you.
  • Vengeful Voidseeker (a new void-upgraded version of the formic fireblaster that fires homing void projectiles, or manually controllable if crouching)
  • Vitality Viewfinder (enables you to scan nearby mobs or players to get their current health percentage and maximum health points, plus if you hit an entity with it in either hand slot, it will tell you the damage of your weapon.
  • Block of Void Geode (acts like a totem of undying for nearby players, teleporting you away from any attack that would have killed you, with cooldown) Plus an armour-set!: Brand new Umbral Armour implemented as an alternative to the Infernal set!: Armour capable of repelling the endless void. Boots provide Immunity from falling into the void, instead levitating out to any safe location. Leggings provide jump boost, especially when sneaking, plus levitation immunity when sneaking. Chestplate provides a 50% chance to teleport away from attacks that would have otherwise killed you (with cooldown). Helmet provides immunity to blindness and nausea (infernal helmet now instead provides immunity to weakness and slowness). Set bonuses: Void shield - an automatic form of protection that harms and repels attacking mobs. Plus complete immunity to weak attacks like the infernal set, unbreakable and enchantable.

Spider Brood abdomen model significantly improved, with more realistic baby spiders. Millipede animations and textures improved.

Fixed issue where Moth Moonchaser and Butterfly Bewitchers were spawning excessively and unaffected by config settings. Fixed issue where Spider Moth could rarely spawn in the nether, and reduced the amount of my mobs that can spawn in the nether in general for enhanced performance.

Renamed Sling Web to Silk Slinger for consistency.

New advancements added for the new items/objectives.

Tons of other improvements.

Files

ArPhEx-3.0.1-forge-1.20.1.jar(5.86 MiB) Primary Download
ArPhEx-3.0.1-forge-1.19.4.jar(5.87 MiB) Download
ArPhEx-3.0.1-neoforge-1.20.4.jar(5.85 MiB) Download
ArPhEx-3.0.1b-forge-1.19.2.jar(5.91 MiB) Download

External resources


Project members

vllax

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Technical information

License
MIT
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