Changelog
Add skin dynamic light handler support (1.16-1.21)
Add advanced skin the skin paint data support (1.16-1.21)
Add armourer block texture model setting (1.16-1.21)
Add mannequin entity texture model setting (1.16-1.21)
Add block bench translucent texture and render order support (1.16-1.21)
Add skinnable block and hologram projector block idle animation support (1.16-1.21)
Add gravity support for mannequin entity (1.16-1.21)
Fix skin outline rendering issue (1.16-1.21)
Fix translucent texture rendering issue (1.16-1.21)
Fix mannequin entity skin texture rendering issue (1.16-1.21)
Fix fullscreen window background color render issue (1.16-1.21)
Fix skin cube can't load nbt in the create schematic printer (1.16-1.21)
Fix skinning table block recipe issue (1.16-1.21)
Fix skin file options missing issue (1.16-1.21)
Fix crash when traveler's backpack (fabric) mod install (1.16-1.21)
Fix block skin item rendering issue (1.16-1.21)
Fix mesh skin translucent rendering issue (1.16-1.21)
Fix basic skin item transform rendering issue (1.16-1.21)
Fix skin translucent rendering issue (1.16-1.21)
Fix KubeJS mod compatible issue (1.16-1.18)
Fix zombie block log spam in the client side (1.16-1.21)
Fix epic fight animation shader conflict issue (1.20)
Fix crash when fabric permission system active (1.16-1.21)
Fix crash when get skin descriptor from null item stack (1.16-1.21)
Fix wrong skin id when the skin load failure (1.16-1.21)
NOTE: 1.16.5 requires java 16 now.
NOTE: The texture skin made through armourer requires AW 3.0.0 above version now.
NOTE: We have a Wiki (Chinese) now, special thanks provider YifangVoxel (艺方像素).
NOTE: We supported dynamic lights mods:
SodiumDynamicLights: 1.16-1.21 (forge), 1.20-1.21 (fabric)
LambDynamicLights: 1.16-1.21 (fabric)
RyoamicLights: 1.16-1.21 (fabric/forge)
Optifine: 1.16-1.21 (fabric/forge)