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3.0.0+1.20

Changelog

Antique Atlas 3.0!

Major Changes:

  • Update to Surveyor 1.0 - with major improvements to mod compatibility, memory use, and map sharing.
  • Allow editing existing map markers by right clicking them.
  • Add emptyHandling option that allows unexplored chunks to appear as cloud tiles.
  • Hold ALT to see the debug / tile information at any time.
  • Add nether biomes (PR by @lumiscosity)
  • Fix atlas rendering with shaders by (PR by @lumiscosity)
  • Badlands, dripstone caves and lush caves tiles + image compression by (PR by @lumiscosity)

Minor Changes:

API:

Fixes:

  • Fix being able to interact with map elements underneath the add marker modal
  • Fix resizing the window causing visual glitching with the add marker modal
  • Shader support workarounds by (PR by @NoPyro)
  • Add .mcmeta for the taiga village tall house by (PR by @lumiscosity)
  • Fix missing null check on terrainToTileNether by (PR by @limelier)
  • Fix issues with scaling when mapScale != guiScale. by (PR by @murphy-slaw)

Translations:

Changelog: https://github.com/sisby-folk/antique-atlas/releases/tag/v3.0.0+1.20

Files

antique-atlas-3.0.0+1.20.jar(848.47 KiB) Primary Download

External resources


Project members

sisby-folk

Fork Co-Authors

lumiscosity

Artist

exaptations

Test Server Hosts


Technical information

License
LGPL-3.0-or-later
Client side
required
Server side
unsupported
Project ID