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Animus 3.0.16

Changelog

Animus 3.0.16 Changelog

Bug Fixes

Tag loading set to not required

  • Merged in PR to correct tag loading strictness

Sentient Weapon Will Drops

Fixed demon will drop mechanics for Sentient weapons to match Blood Magic's Sentient Sword behavior:

  • Sentient Spear: Now directly drops demon will items matching the attuned type (corrosive, destructive, steadfast, vengeful, or raw) instead of incorrectly applying Soul Snare effect
  • Sentient Bow: Now directly drops demon will items matching the attuned type on arrow kills instead of applying Soul Snare effect
  • Will drops are added directly to the player's tartaric gem when possible, with excess dropped as items
  • Updated tooltips to reflect the correct behavior ("Drops demon will matching your attuned type on kill")

New Features

Blood Magic Anointment Support

Added support for Blood Magic anointments on Animus weapons:

Bows

  • Sentient Bow and Hellforged Bow now work with bow anointments (quick_draw, bow_power, bow_velocity)
  • Apply anointments using Blood Magic's bow anointment providers in the Smithing Table

Spears

  • All spears (Iron, Diamond, Bound, Sentient) now support sword-type anointments (melee_damage, holy_water, looting, repairing, will_power, etc.)
  • Apply anointments using Blood Magic's anointment providers in the Smithing Table
  • Melee attacks: Anointment effects trigger automatically via Blood Magic's event handlers
  • Thrown attacks: Custom event handlers apply anointment damage bonuses and consume durability when thrown spears hit targets

Files

animus-3.0.16.jar(1.48 MiB) Primary Download

External resources


Project members

Saereth

Member


Technical information

License
MIT
Client side
required
Server side
required
Project ID