Changelog
v.0.0.4
- Moved all animations to triggers instead of controller checks
Known WIP things left to do: - Graboids need extra hitboxes. - Graboids are missing extra attacks (grabbing). - Graboids are missing breaking blocks when attacking (biting/grabbing) - Graboids digging in and out need some more tuning turning to only render when digging up/derender when digging down. - 8 Gauge reload animation is a place holder and will be replaced. - Blasters flying off needs finished.
Dependencies
Files
aftershock-1.20.1-0.0.4.jar(574.66 KiB) Primary Download
External resources
Project members
AzureDoom
Owner
Wolverbyte
Modeler
Technical information
License
CC-BY-NC-4.0
Client side
required
Server side
required
Project ID